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https://github.com/jmarshall23/DoomRTX.git
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Removed idInteraction.
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@@ -172,17 +172,11 @@ void RB_DXDrawInteractions(void)
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continue;
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}
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if (!vLight->localInteractions && !vLight->globalInteractions
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&& !vLight->translucentInteractions)
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{
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continue;
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}
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const renderLight_t& srcLight = vLight->lightDef->parms;
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const float r = srcLight.shaderParms[SHADERPARM_RED];
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const float g = srcLight.shaderParms[SHADERPARM_GREEN];
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const float b = srcLight.shaderParms[SHADERPARM_BLUE];
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const float intensity = 1.0f;
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const float intensity = 2.0f;
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glRaytracingLight_t light = {};
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bool supported = true;
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