mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-20 20:50:58 +02:00
Added recast navmesh.
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@@ -36,6 +36,9 @@
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<ClCompile Include="game\ai\AAS_routing.cpp">
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<Filter>AI</Filter>
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</ClCompile>
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<ClCompile Include="game\ai\RecastNavMesh.cpp">
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<Filter>AI</Filter>
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</ClCompile>
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<ClCompile Include="game\ai\AI.cpp">
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<Filter>AI</Filter>
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</ClCompile>
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@@ -287,6 +290,9 @@
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<ClInclude Include="game\ai\AAS_local.h">
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<Filter>AI</Filter>
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</ClInclude>
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<ClInclude Include="game\ai\RecastNavMesh.h">
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<Filter>AI</Filter>
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</ClInclude>
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<ClInclude Include="game\ai\AI.h">
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<Filter>AI</Filter>
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</ClInclude>
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@@ -492,4 +498,4 @@
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<ItemGroup>
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<None Include="game\Game.def" />
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</ItemGroup>
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</Project>
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</Project>
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