Added recast navmesh.

This commit is contained in:
Justin Marshall
2026-05-22 21:59:30 -07:00
parent d24553b366
commit b0788b922e
31 changed files with 11241 additions and 20 deletions
+3 -1
View File
@@ -346,6 +346,7 @@ typeinfo.exe</Command>
<ClCompile Include="game\ai\AAS_debug.cpp" />
<ClCompile Include="game\ai\AAS_pathing.cpp" />
<ClCompile Include="game\ai\AAS_routing.cpp" />
<ClCompile Include="game\ai\RecastNavMesh.cpp" />
<ClCompile Include="game\ai\AI.cpp" />
<ClCompile Include="game\ai\AI_events.cpp" />
<ClCompile Include="game\ai\AI_pathing.cpp" />
@@ -461,6 +462,7 @@ typeinfo.exe</Command>
<ClInclude Include="game\ai\AASCallback_FindAttackPosition.h" />
<ClInclude Include="game\ai\AASCallback_FindCoverArea.h" />
<ClInclude Include="game\ai\AAS_local.h" />
<ClInclude Include="game\ai\RecastNavMesh.h" />
<ClInclude Include="game\ai\AI.h" />
<ClInclude Include="game\anim\Anim.h" />
<ClInclude Include="game\anim\Anim_Testmodel.h" />
@@ -559,4 +561,4 @@ typeinfo.exe</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>