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Added recast navmesh.
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@@ -320,7 +320,9 @@ extern idGameEdit * gameEdit;
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===============================================================================
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*/
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const int GAME_API_VERSION = 8;
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class idRecastNavigationManager;
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const int GAME_API_VERSION = 9;
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typedef struct {
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@@ -337,6 +339,7 @@ typedef struct {
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idUserInterfaceManager * uiManager; // user interface manager
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idDeclManager * declManager; // declaration manager
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idAASFileManager * AASFileManager; // AAS file manager
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idRecastNavigationManager * RecastNavigationManager; // Recast/Detour navigation manager
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idCollisionModelManager * collisionModelManager; // collision model manager
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} gameImport_t;
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