Filesystem update.

This commit is contained in:
Justin Marshall
2026-05-09 07:37:04 -07:00
parent 53dc4276d5
commit 8c4a087aa9
2076 changed files with 11142 additions and 87 deletions
+2 -6
View File
@@ -729,9 +729,6 @@
<ClCompile Include="Prey\game_monster_ai_events.cpp">
<Filter>Prey\ai</Filter>
</ClCompile>
<ClCompile Include="..\idlib\precompiled.cpp">
<Filter>Game</Filter>
</ClCompile>
<ClCompile Include="idLib\math\prey_math.cpp">
<Filter>idLib\math</Filter>
</ClCompile>
@@ -741,6 +738,7 @@
<ClCompile Include="framework\DeclPreyBeam.cpp">
<Filter>Decls</Filter>
</ClCompile>
<ClCompile Include="..\engine\idlib\precompiled.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="game\Actor.h">
@@ -1409,9 +1407,6 @@
<ClInclude Include="Prey\game_monster_ai.h">
<Filter>Prey\ai</Filter>
</ClInclude>
<ClInclude Include="..\idlib\precompiled.h">
<Filter>Game</Filter>
</ClInclude>
<ClInclude Include="idLib\math\prey_interpolate.h">
<Filter>idLib\math</Filter>
</ClInclude>
@@ -1430,6 +1425,7 @@
<ClInclude Include="framework\DeclPreyBeam.h">
<Filter>Decls</Filter>
</ClInclude>
<ClInclude Include="..\engine\idlib\precompiled.h" />
</ItemGroup>
<ItemGroup>
<None Include="game\Game.def" />