Filesystem update.

This commit is contained in:
Justin Marshall
2026-05-09 07:37:04 -07:00
parent 53dc4276d5
commit 8c4a087aa9
2076 changed files with 11142 additions and 87 deletions
+6 -3
View File
@@ -192,7 +192,7 @@
<Link>
<AdditionalOptions>/FIXED:no %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;dbghelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>../../preygamex64.dll</OutputFile>
<OutputFile>../../preybase/preygamex64.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\game\game.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -453,7 +453,7 @@
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\idlib\precompiled.cpp">
<ClCompile Include="..\engine\idlib\precompiled.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Prey Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">precompiled.h</PrecompiledHeaderFile>
@@ -817,7 +817,7 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\idlib\precompiled.h" />
<ClInclude Include="..\engine\idlib\precompiled.h" />
<ClInclude Include="framework\DeclPreyBeam.h" />
<ClInclude Include="game\Actor.h" />
<ClInclude Include="game\AF.h" />
@@ -1051,6 +1051,9 @@
<None Include="game\Game.def" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\engine\idlib.vcxproj">
<Project>{49bec5c6-b964-417a-851e-808886b57400}</Project>
</ProjectReference>
<ProjectReference Include="..\idlib.vcxproj">
<Project>{49bec5c6-b964-417a-851e-808886b57400}</Project>
</ProjectReference>