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Added modelviewer.
Added neural network code(turned off by default). Lots of editor and rendering fixes.
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@@ -2327,4 +2327,6 @@ void APIENTRY glShowAllTopLevelAccelStructures(
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void QD3D12_SetUpscalerSharpness(float sharpness);
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void QD3D12_SetToneMapBrightness(float brightness);
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void QD3D12_EnableTAA(int enabled);
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void QD3D12_EnableTAA(int enabled);
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#include "opengl_nn.h"
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