mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 11:00:38 +02:00
Added lit particle emissive support.
This commit is contained in:
@@ -0,0 +1,860 @@
|
||||
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||||
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||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamlinered {
|
||||
depthHack 20
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||||
{
|
||||
count 32
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||||
material textures/particles/smokepuff
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||||
time 3.400
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 32.000 0.000 0.000
|
||||
direction cone 15.000
|
||||
orientation view
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||||
speed "16.000" to "8.000"
|
||||
size "24.960" to "51.840"
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||||
aspect "1.000"
|
||||
rotation "29.000" to "66.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.350
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||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.196 0.000 0.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
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||||
gravity world 4.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamline {
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||||
depthHack 20
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{
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||||
count 32
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||||
material textures/particles/smokepuff
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time 3.400
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bunching 1.000
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distribution rect 2.000 0.000 0.000
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direction cone 15.000
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orientation view
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speed 16.000 to 8.000
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||||
size 24.960 to 51.840
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aspect 1.000
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||||
rotation 29.000 to 66.000
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||||
fadeIn 0.350
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||||
fadeOut 1.000
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||||
color 0.392 0.400 0.376 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 4.000
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||||
}
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||||
}
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||||
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||||
|
||||
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamlinedown {
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{
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count 24
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material textures/particles/smokepuff
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time 3.900
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bunching 1.000
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distribution rect 32.000 0.000 0.000
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direction cone 15.000
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||||
orientation view
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||||
speed 16.000 to 0.000
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size 34.560 to 28.160
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aspect 1.000
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fadeIn 1.000
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fadeOut 1.000
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color 0.550 0.550 0.550 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world 4.000
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}
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||||
}
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||||
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||||
/*
|
||||
Generated by the Particle Editor.
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||||
To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle smallsteam {
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{
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count 64
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material textures/particles/smokepuff
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time 0.700
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 2.000 0.000
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direction cone 30.000
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||||
orientation view
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||||
speed "64.000" to "50.000"
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size "2.000" to "12.000"
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||||
aspect "1.000"
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rotation "50.000" to "0.000"
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randomDistribution 1
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boundsExpansion 0.000
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||||
fadeIn 0.900
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||||
fadeOut 0.900
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||||
fadeIndex 0.000
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||||
color 0.773 0.773 0.773 1.000
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||||
fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity -10.000
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||||
}
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||||
}
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||||
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||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle bubbles {
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||||
{
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count 12
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||||
material textures/sfx/bubble
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time 3.000
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cycles 0.000
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bunching 0.900
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distribution rect 4.000 4.000 0.000
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direction cone 5.000
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||||
orientation view
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customPath flies 4.000 4.000 4.000
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||||
speed "50.000"
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||||
size "0.500" to "1.500"
|
||||
aspect "1.000"
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 0.000
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||||
gravity -15.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle smallbendysteam {
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{
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count 1
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material textures/particles/testvideo
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time 10.000
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bunching 1.000
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distribution rect 4.000 4.000 0.000
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direction cone 0.000
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||||
orientation view
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||||
speed 0.000
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||||
size 32.000
|
||||
aspect 1.000
|
||||
fadeIn 0.500
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||||
fadeOut 0.500
|
||||
color 1.000 1.000 1.000 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 0.000
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||||
gravity 1.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle smallgreenbendysteam {
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||||
{
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||||
count 24
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||||
material textures/particles/smokepuff
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time 2.500
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||||
bunching 1.000
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distribution rect 8.000 8.000 0.000
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direction cone 40.000
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||||
orientation view
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||||
speed 0.000
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||||
size 2.000 to 20.000
|
||||
aspect 1.000
|
||||
fadeIn 0.900
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||||
fadeOut 0.500
|
||||
color 0.090 0.400 0.140 0.000
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||||
fadeColor 0.400 0.800 0.620 1.000
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offset 0.000 0.000 0.000
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||||
gravity world -10.000
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||||
}
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||||
}
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||||
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||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle halon_blast {
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||||
{
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count 25
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material textures/particles/smokepuff
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||||
time 1.200
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||||
cycles 0.000
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||||
bunching 1.000
|
||||
distribution cylinder 1.000 1.000 1.000 0.000
|
||||
direction cone 10.000
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||||
orientation view
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||||
speed "96.000" to "0.000"
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||||
size "7.680" to "49.500"
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||||
aspect "1.000"
|
||||
rotation "100.000"
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||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.200
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.000
|
||||
color 0.250 0.320 0.270 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 -10.000
|
||||
gravity world 71.000
|
||||
}
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||||
}
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||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle smallblacksmoke {
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||||
{
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||||
count 16
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material textures/particles/blacksmokepuff
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||||
time 1.000
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||||
bunching 1.000
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||||
distribution rect 4.000 4.000 0.000
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||||
direction cone 0.000
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||||
orientation view
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||||
speed 0.000
|
||||
size 2.000 to 20.000
|
||||
aspect 1.000
|
||||
fadeIn 0.500
|
||||
fadeOut 0.500
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -20.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle alock_steam {
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||||
depthHack 5
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||||
{
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||||
count 25
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||||
material textures/particles/smokepuff
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||||
time 1.000
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||||
cycles 5.000
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||||
bunching 1.000
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||||
distribution cylinder 1.000 1.000 1.000 0.000
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||||
direction cone 45.000
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||||
orientation view
|
||||
speed 96.000 to 0.000
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||||
size 7.680 to 64.000
|
||||
aspect 1.000
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||||
rotation 100.000
|
||||
fadeIn 0.200
|
||||
fadeOut 0.900
|
||||
color 0.390 0.000 0.010 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 -10.000
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||||
gravity world -44.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamline2 {
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||||
{
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||||
count 20
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||||
material _default
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||||
time 1.000
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||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone 0.000
|
||||
orientation view
|
||||
speed 0.000
|
||||
size 4.000
|
||||
aspect 1.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity 1.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle newsteamyred {
|
||||
depthHack 5
|
||||
{
|
||||
count 25
|
||||
material textures/particles/smokepuff
|
||||
time 1.000
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution cylinder 1.000 1.000 1.000 0.000
|
||||
direction cone 45.000
|
||||
orientation view
|
||||
speed 96.000 to 0.000
|
||||
size 7.680 to 64.000
|
||||
aspect 1.000
|
||||
rotation 100.000
|
||||
fadeIn 0.200
|
||||
fadeOut 0.900
|
||||
color 0.059 0.122 0.388 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 -10.000
|
||||
gravity world -44.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle bubbles2 {
|
||||
{
|
||||
count 12
|
||||
material textures/sfx/bubble
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 0.950
|
||||
distribution rect 4.000 4.000 0.000
|
||||
direction cone 5.000
|
||||
orientation view
|
||||
customPath flies 4.000 4.000 4.000
|
||||
speed "50.000"
|
||||
size "0.500" to "1.800"
|
||||
aspect "1.000"
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -15.000
|
||||
}
|
||||
{
|
||||
count 24
|
||||
material textures/sfx/bubble
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 0.600
|
||||
distribution rect 4.000 4.000 0.000
|
||||
direction cone 5.000
|
||||
orientation aimed 0.000 0.010
|
||||
customPath flies 15.000 6.000 6.000
|
||||
speed "150.000" to "300.000"
|
||||
size "0.000" to "1.500"
|
||||
aspect "1.000"
|
||||
fadeIn 0.100
|
||||
fadeOut 0.100
|
||||
fadeIndex 0.000
|
||||
color 1.000 0.000 0.000 1.000
|
||||
fadeColor 0.000 0.000 1.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -15.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle bubbles3 {
|
||||
{
|
||||
count 6
|
||||
material textures/sfx/bubble
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 0.200
|
||||
distribution rect 4.000 4.000 0.000
|
||||
direction cone 5.000
|
||||
orientation view
|
||||
customPath flies 4.000 4.000 8.000
|
||||
speed "0.000" to "200.000"
|
||||
size "0.000" to "2.000"
|
||||
aspect "1.000"
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -15.000
|
||||
}
|
||||
{
|
||||
count 28
|
||||
material textures/sfx/bubble
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 0.900
|
||||
distribution rect 4.000 4.000 0.000
|
||||
direction cone 5.000
|
||||
orientation aimed 0.000 0.010
|
||||
customPath flies 12.000 12.000 6.000
|
||||
speed "150.000" to "300.000"
|
||||
size "0.000" to "1.000"
|
||||
aspect "1.000"
|
||||
fadeIn 0.100
|
||||
fadeOut 0.100
|
||||
fadeIndex 0.000
|
||||
color 1.000 0.000 0.000 1.000
|
||||
fadeColor 0.000 0.000 1.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -15.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle smallsteam2 {
|
||||
{
|
||||
count 60
|
||||
material textures/particles/smokepuff
|
||||
time 0.750
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 2.000 2.000 0.000
|
||||
direction cone 10.000
|
||||
orientation view
|
||||
speed "150.000" to "60.000"
|
||||
size "5.000" to "22.000"
|
||||
aspect "1.000"
|
||||
rotation "100.000" to "0.000"
|
||||
randomDistribution 0
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.150
|
||||
fadeOut 0.500
|
||||
fadeIndex 0.000
|
||||
color 0.230 0.230 0.230 1.000
|
||||
fadeColor 0.000 0.000 0.000 1.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity 0.000
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steam_colored {
|
||||
depthHack 20
|
||||
{
|
||||
count 6
|
||||
material textures/particles/smokepuff
|
||||
time 2.150
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone 15.000
|
||||
orientation view
|
||||
speed "21.000" to "0.000"
|
||||
size "24.960" to "51.840"
|
||||
aspect "1.000"
|
||||
rotation "29.000" to "0.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.350
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 8.000
|
||||
entityColor 1
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamblast_colored {
|
||||
depthHack 20
|
||||
{
|
||||
count 16
|
||||
material textures/particles/smokepuff
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone 15.000
|
||||
orientation view
|
||||
speed "9.000" to "94.000"
|
||||
size "6.500" to "50.500"
|
||||
aspect "0.000" to "2.500"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.700
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -161.000
|
||||
entityColor 1
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamvent_colored {
|
||||
depthHack 20
|
||||
{
|
||||
count 8
|
||||
material textures/particles/smokepuff
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 12.000 0.000
|
||||
direction cone 15.000
|
||||
orientation view
|
||||
speed "0.000"
|
||||
size "26.500" to "28.160"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 1.000
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 3.000
|
||||
entityColor 1
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle delta_smoke1 {
|
||||
depthHack 1
|
||||
{
|
||||
count 30
|
||||
material textures/particles/smokepuff
|
||||
time 4.800
|
||||
cycles 0.000
|
||||
bunching 0.950
|
||||
distribution sphere 25.000 25.000 25.000
|
||||
direction cone 10.000
|
||||
orientation view
|
||||
speed "0.000"
|
||||
size "100.000" to "250.000"
|
||||
aspect "1.000"
|
||||
rotation "-45.000" to "35.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.090 0.100 0.110 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -10.000
|
||||
}
|
||||
}
|
||||
|
||||
particle delta_smoke1_colored {
|
||||
depthHack 1
|
||||
{
|
||||
count 30
|
||||
material textures/particles/smokepuff
|
||||
time 4.800
|
||||
cycles 0.000
|
||||
bunching 0.950
|
||||
distribution sphere 25.000 25.000 25.000
|
||||
direction cone 10.000
|
||||
orientation view
|
||||
speed "0.000"
|
||||
size "100.000" to "250.000"
|
||||
aspect "1.000"
|
||||
rotation "-45.000" to "35.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.090 0.100 0.110 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -10.000
|
||||
entityColor 1
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle delta_smoke2 {
|
||||
depthHack 1
|
||||
{
|
||||
count 30
|
||||
material textures/particles/smokepuff
|
||||
time 4.500
|
||||
cycles 0.000
|
||||
bunching 0.950
|
||||
distribution sphere 25.000 25.000 25.000
|
||||
direction cone 10.000
|
||||
orientation view
|
||||
customPath helix 0.000 0.000 0.000 0.000 0.000
|
||||
speed "0.000"
|
||||
size "60.000" to "150.000"
|
||||
aspect "1.000"
|
||||
rotation "-45.000" to "45.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.110 0.100 0.080 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -10.000
|
||||
}
|
||||
{
|
||||
count 10
|
||||
material textures/particles/smokepuff
|
||||
time 5.000
|
||||
cycles 0.000
|
||||
bunching 0.800
|
||||
distribution sphere 8.000 8.000 8.000
|
||||
direction cone 5.000
|
||||
orientation view
|
||||
speed "0.000" to "25.000"
|
||||
size "100.000" to "250.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.110 0.100 0.080 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 60.000 150.000
|
||||
gravity -2.000
|
||||
}
|
||||
}
|
||||
|
||||
particle delta_smoke2_colored {
|
||||
depthHack 1
|
||||
{
|
||||
count 30
|
||||
material textures/particles/smokepuff
|
||||
time 4.500
|
||||
cycles 0.000
|
||||
bunching 0.950
|
||||
distribution sphere 25.000 25.000 25.000
|
||||
direction cone 10.000
|
||||
orientation view
|
||||
customPath helix 0.000 0.000 0.000 0.000 0.000
|
||||
speed "0.000"
|
||||
size "60.000" to "150.000"
|
||||
aspect "1.000"
|
||||
rotation "-45.000" to "45.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.110 0.100 0.080 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity -10.000
|
||||
entityColor 1
|
||||
|
||||
}
|
||||
{
|
||||
count 10
|
||||
material textures/particles/smokepuff
|
||||
time 5.000
|
||||
cycles 0.000
|
||||
bunching 0.800
|
||||
distribution sphere 8.000 8.000 8.000
|
||||
direction cone 5.000
|
||||
orientation view
|
||||
speed "0.000" to "25.000"
|
||||
size "100.000" to "250.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.750
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.150
|
||||
color 0.110 0.100 0.080 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 60.000 150.000
|
||||
gravity -2.000
|
||||
entityColor 1
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle steamlinedown2 {
|
||||
{
|
||||
count 48
|
||||
material textures/particles/smokepuff
|
||||
time 4.000
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 64.000 0.000 0.000
|
||||
direction cone 15.000
|
||||
orientation view
|
||||
speed "50.000" to "16.000"
|
||||
size "30.000" to "24.000"
|
||||
aspect "1.000"
|
||||
rotation "100.000" to "16.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 1.000
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.250 0.290 0.250 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity 0.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle radioactive_barrelsteam {
|
||||
depthHack 0.001
|
||||
{
|
||||
count 3
|
||||
material textures/particles/fbeam
|
||||
time 0.500
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution sphere 10.000 10.000 10.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "0.000"
|
||||
size "28.500" to "29.500"
|
||||
aspect "1.000"
|
||||
rotation "50.000" to "61.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.350
|
||||
fadeOut 0.350
|
||||
fadeIndex 0.000
|
||||
color 0.040 0.130 0.060 1.000
|
||||
fadeColor 0.000 0.000 0.000 1.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity 0.000
|
||||
}
|
||||
{
|
||||
count 10
|
||||
material textures/particles/boomboom2
|
||||
time 3.000
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution sphere 5.000 5.000 5.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "0.000"
|
||||
size "40.000" to "30.000"
|
||||
aspect "1.000"
|
||||
rotation "15.000" to "20.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.850
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.280 0.550 0.050 1.000
|
||||
fadeColor 0.000 0.000 0.000 1.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -10.000
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
particle largevent_steam_nograv {
|
||||
depthHack 15
|
||||
{
|
||||
count 15
|
||||
material textures/particles/barrelpoof
|
||||
time 4.500
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution sphere 5.000 5.000 5.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "1.000" to "0.000"
|
||||
size "20.000" to "50.000"
|
||||
aspect "0.754" to "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.600
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.970 1.000 0.970 0.500
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity 5.000
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
particle largevent_steam {
|
||||
depthHack 15
|
||||
{
|
||||
count 15
|
||||
material textures/particles/barrelpoof
|
||||
time 4.500
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution sphere 5.000 5.000 5.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "1.000" to "0.000"
|
||||
size "20.000" to "50.000"
|
||||
aspect "0.754" to "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.600
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.970 1.000 0.970 0.500
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 5.000
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user