mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 02:58:46 +02:00
Added lit particle emissive support.
This commit is contained in:
@@ -0,0 +1,162 @@
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle mcu_reddishsteam1 {
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depthHack 1
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{
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count 25
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material textures/particles/smokepuff
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time 1.200
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cycles 0.000
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bunching 1.000
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distribution rect 4.000 4.000 4.000
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direction cone "90.000"
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orientation view
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speed "56.000" to "9.000"
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size "38.500" to "73.000"
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aspect "1.000"
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rotation "100.000" to "50.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.900
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fadeOut 1.000
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fadeIndex 0.000
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color 0.220 0.060 0.050 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -10.000
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gravity world -20.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle mcu_lilpipesmoke {
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depthHack 10
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{
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count 10
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material textures/particles/smokepuff
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time 1.550
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 2.000 0.000
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direction cone "0.000"
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orientation view
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speed "26.000" to "9.000"
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size "0.000" to "34.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 1.000
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fadeOut 1.000
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fadeIndex 0.000
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color 0.412 0.467 0.463 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity -10.000
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}
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}
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/*
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Generated by the Particle Editor.
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To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle firejet_big {
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depthHack 0.001
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{
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count 15
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material textures/particles/pfiresmall2
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emissive 2.000
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time 0.550
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cycles 0.000
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bunching 1.000
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distribution rect 3.000 3.000 3.000
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direction cone "10.000"
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orientation view
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speed "-13.000" to "210.000"
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size "17.500" to "41.000"
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aspect "1.000"
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rotation "64.000" to "59.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.400
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fadeIndex 0.000
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color 1.000 1.000 1.000 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 6.000
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gravity -163.000
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}
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{
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count 10
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material textures/particles/pfiresmall
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emissive 2.000
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time 0.900
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cycles 0.000
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bunching 1.000
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distribution rect 3.000 3.000 3.000
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direction cone "10.000"
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orientation view
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speed "86.000" to "129.000"
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size "20.000" to "82.500"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.250
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fadeIndex 0.000
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color 1.000 0.920 0.670 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 -10.000
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gravity world -17.000
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}
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{
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count 8
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material textures/particles/smokepuff
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time 0.400
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 2.000 2.000
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direction cone "1.000"
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orientation view
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speed "86.000" to "60.000"
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size "41.000" to "7.500"
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aspect "1.000"
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rotation "1.000" to "27.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.500
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fadeIndex 0.000
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color 0.580 0.530 0.310 1.000
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fadeColor 0.200 0.080 0.070 1.000
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offset 0.000 0.000 0.000
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gravity -180.000
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}
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{
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count 4
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material textures/particles/smokepuff
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time 0.400
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cycles 0.000
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bunching 1.000
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distribution rect 0.000 0.000 0.000
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direction cone "1.000"
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orientation z
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speed "0.000"
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size "0.000" to "64.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 0.500
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fadeIndex 0.000
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color 0.580 0.530 0.310 1.000
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fadeColor 0.200 0.080 0.070 1.000
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offset 0.000 0.000 -5.000
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gravity 0.000
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}
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}
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