mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-17 11:00:38 +02:00
Added lit particle emissive support.
This commit is contained in:
@@ -0,0 +1,721 @@
|
||||
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||||
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||||
/*
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||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_barrel_smoke {
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||||
{
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count 20
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||||
material textures/particles/barrelpoof
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||||
time 1.000
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||||
cycles 0.000
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||||
bunching 1.000
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||||
distribution rect 3.000 3.000 3.000
|
||||
direction outward "90.000"
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||||
orientation view
|
||||
speed "0.000"
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||||
size "15.500" to "4.000"
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||||
aspect "1.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
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||||
fadeIn 0.400
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||||
fadeOut 0.700
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||||
fadeIndex 0.000
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||||
color 0.160 0.140 0.120 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 0.000
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||||
gravity world -50.000
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||||
}
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||||
{
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count 2
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||||
material textures/sfx/vp1particle2
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||||
time 1.000
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||||
cycles 0.000
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||||
bunching 1.000
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||||
distribution rect 3.000 3.000 3.000
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||||
direction outward "90.000"
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||||
orientation view
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speed "0.000"
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||||
size "40.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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||||
fadeIn 0.400
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fadeOut 0.700
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fadeIndex 0.000
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color 0.160 0.140 0.120 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity 0.000
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}
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{
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count 8
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material textures/particles/rocketbacklit
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time 1.000
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cycles 0.000
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bunching 1.000
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distribution rect 8.000 8.000 8.000
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direction cone "0.000"
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orientation view
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speed "0.000"
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size "8.000" to "0.000"
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aspect "1.000"
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||||
randomDistribution 1
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boundsExpansion 0.000
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||||
fadeIn 0.100
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fadeOut 1.000
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fadeIndex 0.000
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color 0.450 0.130 0.040 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 0.000
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gravity world -50.000
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||||
}
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}
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/*
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||||
Generated by the Particle Editor.
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||||
To use the particle editor, launch the game and type 'editParticles' on the console.
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*/
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particle cyber_backfire1 {
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{
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count 7
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material textures/particles/dot
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time 0.200
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 2.000 2.000
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direction cone "0.000"
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orientation view
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speed "500.000" to "0.000"
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size "18.500" to "0.000"
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aspect "1.000"
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randomDistribution 1
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boundsExpansion 0.000
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fadeIn 0.000
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fadeOut 1.000
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||||
fadeIndex 0.000
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||||
color 0.110 0.153 0.153 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -5.000
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||||
gravity 0.000
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||||
}
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||||
}
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||||
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||||
/*
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||||
Generated by the Particle Editor.
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||||
To use the particle editor, launch the game and type 'editParticles' on the console.
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||||
*/
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particle cyber_backfire2 {
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{
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count 7
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material textures/particles/dot
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time 0.200
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cycles 0.000
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bunching 1.000
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distribution rect 2.000 2.000 2.000
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direction cone "0.000"
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orientation view
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speed "500.000" to "0.000"
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size "18.500" to "0.000"
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||||
aspect "1.000"
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||||
randomDistribution 1
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boundsExpansion 0.000
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||||
fadeIn 0.000
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fadeOut 1.000
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fadeIndex 0.000
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color 0.110 0.153 0.153 1.000
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fadeColor 0.000 0.000 0.000 0.000
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offset 0.000 0.000 -5.000
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gravity 0.000
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||||
}
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||||
}
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||||
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||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_backfire3 {
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||||
{
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count 7
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material textures/particles/dot
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time 0.200
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cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 2.000 2.000 2.000
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||||
direction cone "0.000"
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||||
orientation view
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||||
speed "500.000" to "0.000"
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||||
size "18.500" to "0.000"
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||||
aspect "1.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
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||||
fadeIn 0.000
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||||
fadeOut 1.000
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||||
fadeIndex 0.000
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||||
color 0.110 0.153 0.153 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 -5.000
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||||
gravity 0.000
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||||
}
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||||
}
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||||
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||||
/*
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||||
Generated by the Particle Editor.
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||||
To use the particle editor, launch the game and type 'editParticles' on the console.
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||||
*/
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||||
particle cyber_mouth_fire {
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depthHack 20
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{
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count 3
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material textures/particles/boomboom2
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time 0.250
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cycles 0.000
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||||
bunching 1.000
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distribution sphere 2.000 2.000 2.000
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direction cone "0.000"
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orientation view
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||||
speed "0.000"
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||||
size "0.000" to "14.500"
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||||
aspect "1.000"
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||||
rotation "50.000" to "61.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
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||||
fadeIn 0.000
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||||
fadeOut 0.450
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||||
fadeIndex 0.000
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||||
color 1.000 0.840 0.820 1.000
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fadeColor 0.000 0.000 0.000 1.000
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offset 0.000 0.000 0.000
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gravity 0.000
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||||
}
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||||
{
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count 15
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||||
material textures/particles/boomboom3
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||||
time 0.250
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||||
cycles 0.000
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||||
bunching 1.000
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||||
distribution sphere 2.000 2.000 2.000
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||||
direction outward "0.000"
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||||
orientation view
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||||
speed "0.000"
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||||
size "0.000" to "7.500"
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||||
aspect "1.000"
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||||
rotation "13.000" to "8.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
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||||
fadeIn 0.000
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||||
fadeOut 0.650
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||||
fadeIndex 0.000
|
||||
color 0.920 0.900 0.900 1.000
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||||
fadeColor 0.000 0.000 0.000 1.000
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||||
offset 0.000 0.000 0.000
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||||
gravity world 0.000
|
||||
}
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||||
}
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||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
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||||
particle cyber_rfoot_dust {
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||||
depthHack 64
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{
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count 3
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material textures/particles/sparks_multi
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||||
time 1.000
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||||
cycles 1.000
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||||
bunching 0.000
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||||
distribution rect 20.000 20.000 0.000
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||||
direction outward "0.500"
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||||
orientation view
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||||
speed "50.000" to "0.000"
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||||
size "20.000" to "60.000"
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||||
aspect "1.000"
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||||
rotation "30.000" to "0.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
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||||
fadeOut 0.700
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||||
fadeIndex 0.000
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||||
color 0.416 0.314 0.282 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 4.000
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||||
gravity world 100.000
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||||
}
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||||
{
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||||
count 1
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||||
material textures/sfx/vpring2
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||||
time 0.900
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||||
cycles 1.000
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||||
bunching 0.000
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||||
distribution sphere 1.000 1.000 0.000
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||||
direction cone "10.000"
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||||
orientation z
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||||
speed "1.000" to "0.000"
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||||
size "43.000" to "180.000"
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||||
aspect "1.000"
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||||
randomDistribution 1
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||||
boundsExpansion 0.000
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||||
fadeIn 0.000
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||||
fadeOut 0.700
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||||
fadeIndex 0.000
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||||
color 1.000 1.000 1.000 1.000
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||||
fadeColor 0.000 0.000 0.000 0.000
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||||
offset 0.000 0.000 0.000
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||||
gravity world -3.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_lfoot_dust {
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||||
{
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||||
count 5
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||||
material textures/particles/barrelpoof
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||||
time 0.900
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||||
cycles 1.000
|
||||
bunching 0.000
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||||
distribution sphere 20.000 20.000 0.000
|
||||
direction cone "10.000"
|
||||
orientation z
|
||||
speed "5.000" to "0.000"
|
||||
size "10.000" to "68.500"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.550
|
||||
fadeOut 0.700
|
||||
fadeIndex 0.000
|
||||
color 0.290 0.290 0.190 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
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||||
gravity world -6.000
|
||||
}
|
||||
{
|
||||
count 5
|
||||
material textures/particles/barrelpoof
|
||||
time 0.900
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution sphere 20.000 20.000 0.000
|
||||
direction outward "30.000"
|
||||
orientation view
|
||||
speed "5.000" to "0.000"
|
||||
size "23.000" to "59.500"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.850
|
||||
fadeOut 0.750
|
||||
fadeIndex 0.000
|
||||
color 0.430 0.430 0.310 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 94.000
|
||||
}
|
||||
{
|
||||
count 1
|
||||
material textures/sfx/vpring2
|
||||
time 0.900
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution sphere 1.000 1.000 0.000
|
||||
direction cone "10.000"
|
||||
orientation z
|
||||
speed "1.000" to "0.000"
|
||||
size "43.000" to "180.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.000
|
||||
fadeOut 0.700
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -3.000
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_mouth_fire_L {
|
||||
depthHack 8
|
||||
{
|
||||
count 4
|
||||
material textures/particles/barrelpoof
|
||||
time 0.700
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 4.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "50.000" to "3.000"
|
||||
size "4.000" to "20.000"
|
||||
aspect "1.000"
|
||||
rotation "60.000" to "-100.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.400
|
||||
fadeIndex 0.000
|
||||
color 0.160 0.130 0.120 0.600
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -40.000
|
||||
}
|
||||
{
|
||||
count 10
|
||||
material textures/particles/boomboom3
|
||||
time 0.500
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 2.000 2.000 2.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "60.000"
|
||||
size "5.000" to "10.000"
|
||||
aspect "1.000"
|
||||
rotation "20.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.000
|
||||
color 0.514 0.314 0.090 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -50.000
|
||||
}
|
||||
{
|
||||
count 3
|
||||
material textures/particles/spark_colorme
|
||||
time 0.300
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone "25.000"
|
||||
orientation aimed 0.000 0.100
|
||||
speed "120.000" to "60.000"
|
||||
size "1.000" to "0.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 1.000
|
||||
fadeIndex 1.000
|
||||
color 1.000 0.430 0.100 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -50.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_mouth_fire_r {
|
||||
depthHack 8
|
||||
{
|
||||
count 4
|
||||
material textures/particles/barrelpoof
|
||||
time 0.700
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 4.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "50.000" to "3.000"
|
||||
size "4.000" to "20.000"
|
||||
aspect "1.000"
|
||||
rotation "60.000" to "-100.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.400
|
||||
fadeIndex 0.000
|
||||
color 0.160 0.130 0.120 0.600
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -40.000
|
||||
}
|
||||
{
|
||||
count 10
|
||||
material textures/particles/boomboom3
|
||||
time 0.500
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 2.000 2.000 2.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "60.000"
|
||||
size "5.000" to "10.000"
|
||||
aspect "1.000"
|
||||
rotation "20.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.900
|
||||
fadeIndex 0.000
|
||||
color 0.514 0.314 0.090 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -50.000
|
||||
}
|
||||
{
|
||||
count 3
|
||||
material textures/particles/spark_colorme
|
||||
time 0.300
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone "25.000"
|
||||
orientation aimed 0.000 0.100
|
||||
speed "120.000" to "60.000"
|
||||
size "1.000" to "0.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 1.000
|
||||
fadeIndex 1.000
|
||||
color 1.000 0.430 0.100 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world -50.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_squirt {
|
||||
depthHack 8
|
||||
{
|
||||
count 6
|
||||
material textures/particles/bloodspray1
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone "50.000"
|
||||
orientation view
|
||||
speed "-146.000" to "-30.000"
|
||||
size "0.000" to "37.500"
|
||||
aspect "1.300"
|
||||
rotation "50.000" to "0.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.150
|
||||
fadeOut 0.400
|
||||
fadeIndex 0.000
|
||||
color 0.320 0.610 0.640 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 68.000
|
||||
}
|
||||
{
|
||||
count 7
|
||||
material textures/particles/bloodspray4
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 0.000 0.000 0.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "-77.000" to "4.000"
|
||||
size "0.000" to "51.000"
|
||||
aspect "1.000"
|
||||
rotation "10.000" to "0.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.250
|
||||
fadeOut 0.300
|
||||
fadeIndex 0.000
|
||||
color 0.720 0.940 0.940 1.000
|
||||
fadeColor 0.430 0.430 0.430 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 94.000
|
||||
}
|
||||
{
|
||||
count 3
|
||||
material textures/particles/bloodspray3
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 2.000 2.000 0.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "-103.000" to "0.000"
|
||||
size "3.500" to "91.500"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.050
|
||||
fadeOut 0.500
|
||||
fadeIndex 0.000
|
||||
color 0.620 0.800 0.790 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 103.000
|
||||
}
|
||||
{
|
||||
count 12
|
||||
material textures/particles/bloodspray3
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 1.000 1.000 1.000
|
||||
direction cone "12.000"
|
||||
orientation view
|
||||
speed "-200.000" to "-400.000"
|
||||
size "8.000" to "68.500"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.650
|
||||
fadeIndex 0.000
|
||||
color 0.720 0.920 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 212.000
|
||||
}
|
||||
{
|
||||
count 7
|
||||
material textures/particles/bloodspray2
|
||||
time 0.800
|
||||
cycles 0.000
|
||||
bunching 1.000
|
||||
distribution rect 1.000 1.000 1.000
|
||||
direction cone "20.000"
|
||||
orientation view
|
||||
speed "-200.000" to "-400.000"
|
||||
size "8.000" to "68.500"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.150
|
||||
fadeIndex 0.000
|
||||
color 0.760 0.880 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 293.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cybersoulhit {
|
||||
{
|
||||
count 32
|
||||
material textures/particles/flamebase
|
||||
emissive 2.000
|
||||
time 1.000
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution rect 1.000 1.000 1.000
|
||||
direction outward 0.000
|
||||
orientation view
|
||||
speed "100.000"
|
||||
size "2.000" to "0.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 94.000
|
||||
}
|
||||
{
|
||||
count 20
|
||||
material textures/particles/flamebase
|
||||
emissive 2.000
|
||||
time 1.000
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution rect 1.000 1.000 1.000
|
||||
direction outward 0.000
|
||||
orientation view
|
||||
speed "100.000"
|
||||
size "2.000" to "0.000"
|
||||
aspect "1.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.100
|
||||
fadeOut 0.250
|
||||
fadeIndex 0.000
|
||||
color 1.000 1.000 1.000 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 0.000
|
||||
gravity world 3.000
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Generated by the Particle Editor.
|
||||
To use the particle editor, launch the game and type 'editParticles' on the console.
|
||||
*/
|
||||
particle cyber_death_hit_ground {
|
||||
depthHack 10
|
||||
{
|
||||
count 5
|
||||
material textures/particles/barrelpoof_sort
|
||||
time 1.800
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution cylinder 20.000 20.000 0.000 0.000
|
||||
direction outward "0.000"
|
||||
orientation z
|
||||
speed "50.000" to "0.000"
|
||||
size "0.000" to "328.000"
|
||||
aspect "1.000"
|
||||
rotation "30.000" to "0.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.500
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.170 0.150 0.110 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 -8.000
|
||||
gravity world -1.000
|
||||
}
|
||||
{
|
||||
count 5
|
||||
material textures/particles/barrelpoof_sort
|
||||
time 1.800
|
||||
cycles 1.000
|
||||
bunching 0.000
|
||||
distribution cylinder 20.000 20.000 0.000 0.000
|
||||
direction cone "0.000"
|
||||
orientation view
|
||||
speed "94.000" to "0.000"
|
||||
size "60.500" to "128.000"
|
||||
aspect "1.000"
|
||||
rotation "30.000" to "0.000"
|
||||
randomDistribution 1
|
||||
boundsExpansion 0.000
|
||||
fadeIn 0.500
|
||||
fadeOut 1.000
|
||||
fadeIndex 0.000
|
||||
color 0.170 0.150 0.110 1.000
|
||||
fadeColor 0.000 0.000 0.000 0.000
|
||||
offset 0.000 0.000 -8.000
|
||||
gravity world 147.000
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user