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# Doom 3 IceBridge Direct3D 12 Path Tracing Demo
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# Doom 3 IceBridge Direct3D 12 with Path Tracing
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It is part compatibility layer, part modernization layer, and part preservation tool.
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The long-term goal is to allow older games and engines to take advantage of modern GPU APIs and rendering techniques while retaining their original identity.
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The long-term goal is to allow older games and engines to take advantage of modern GPU APIs and rendering techniques while retaining their original identity.
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