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https://github.com/jmarshall23/DoomRTX.git
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Numerous E3 bug fixes.
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@@ -34,7 +34,7 @@ joints {
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mesh {
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// legacy mesh 0
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shader "P:/Doom/base/models/weapons/impfireball/impfireball2.tga"
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shader "models/weapons/impfireball/impfireball2"
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numverts 16
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vert 0 ( 0.000000 1.000000 ) 0 1
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@@ -85,7 +85,7 @@ mesh {
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mesh {
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// legacy mesh 1
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shader "P:/Doom/base/models/weapons/impfireball/impfireball3.tga"
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shader "models/weapons/impfireball/impfireball3"
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numverts 4
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vert 0 ( -0.125000 1.125000 ) 0 1
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@@ -106,7 +106,7 @@ mesh {
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mesh {
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// legacy mesh 2
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shader "P:/Doom/base/models/weapons/impfireball/impfireball.tga"
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shader "models/weapons/impfireball/impfireball"
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numverts 4
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vert 0 ( 0.000000 1.000000 ) 0 1
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