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Initial Commit
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53
DoomClassic/code/iphone/Doom_App.m
Executable file
53
DoomClassic/code/iphone/Doom_App.m
Executable file
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/*
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Copyright (C) 2009 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#import "Doom_App.h"
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#import "MainMenuViewController.h"
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#import "MainNavController.h"
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#include "doomiphone.h"
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@implementation DoomApp
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- (void) InitializeInterfaceBuilder {
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// Create the Main Menu View controller.
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Doom_MainMenuViewController *rootController = nil;
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if ( IS_IPHONE_5 ) {
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rootController = [[Doom_MainMenuViewController alloc] initWithNibName:@"MainMenuViewi5" bundle:nil];
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} else {
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rootController = [[Doom_MainMenuViewController alloc] initWithNibName:@"MainMenuView" bundle:nil];
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}
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// Create a Navigation Controller for Pushing/Popping Views.
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navigationController = [[MainNavController alloc] initWithRootViewController:rootController];
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[navigationController setNavigationBarHidden:YES];
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[rootController release];
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// Create the OpenGLView so that our context is created. Don't push it on yet though.
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if ( IS_IPHONE_5 ) {
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openGLViewController = [ [ iphone_glViewController alloc] initWithNibName:@"OpenGLViewi5" bundle:nil ];
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} else {
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openGLViewController = [ [ iphone_glViewController alloc] initWithNibName:@"OpenGLView" bundle:nil ];
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}
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[ openGLViewController StopDisplay];
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}
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@end
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