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37e0814483
Remove time-based shader animation; update shader behavior to be driven by tilt/position input only
9ff245f6e4
Update changelog and README to reflect removal of time-based shader animation; emphasize position-driven rendering for improved performance
eda4a5a90c
Refactor Shiny widget and shader code to remove unused time variable; optimize shader functions by eliminating time dependency for improved performance
676da4d1ed
Enhance sparkle effects and specular calculations for holographic styles; adjust gains and thresholds for improved visual fidelity