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Hans Kokx
hans
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2026-01-19
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8
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hans
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hans/wolf_dart
2026-03-15 16:20:20 +01:00
20755e93ed
Decouple the engine from Flutter entirely
hans
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hans/wolf_dart
2026-03-15 16:17:45 +01:00
57d394e911
De-coupled remaining aspects of game into packages
hans
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hans/wolf_dart
2026-03-15 15:53:51 +01:00
026e6d8cb4
WIP: Refactoring game engine and entities into packages
hans
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hans/wolf_dart
2026-03-15 15:25:29 +01:00
5f3e3bb823
Handle exit elevators and secret levels
hans
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hans/wolf_dart
2026-03-15 14:57:17 +01:00
45ab8e4aed
Move level count to getter
hans
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hans/wolf_dart
2026-03-15 14:55:22 +01:00
a75ade8b33
Load menu and level audio dynamically
hans
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hans/wolf_dart
2026-03-15 14:34:07 +01:00
6eb903cbaa
Delegate all audio management to the new audio package, then manage that through a new wolf3d class
hans
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hans/wolf_dart
2026-03-15 14:03:32 +01:00
070110adae
Move initialization and access to a singleton
hans
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hans/wolf_dart
2026-03-15 13:40:57 +01:00
27713dbbfb
Smarter asset loading. Better audio rendering.
hans
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hans/wolf_dart
2026-03-15 13:01:58 +01:00
649a1419a8
Added drums, snares, etc. OPL2 emulator is now feature complete.
hans
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hans/wolf_dart
2026-03-15 12:57:07 +01:00
6507950a95
Music now sounds like SB16
hans
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hans/wolf_dart
2026-03-15 12:51:11 +01:00
283f118ac2
Added FM synth
hans
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hans/wolf_dart
2026-03-15 12:49:27 +01:00
4bcb1e76f0
Added ADSR to sound rendering
hans
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hans/wolf_dart
2026-03-15 12:46:43 +01:00
a7506b475e
Fix sound rendering for web
hans
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hans/wolf_dart
2026-03-15 12:37:08 +01:00
0dcc19dd37
Adjustments to audio parsing
hans
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hans/wolf_dart
2026-03-15 12:26:41 +01:00
431126f893
Fix errors when parsing audio
hans
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main
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hans/wolf_dart
2026-03-15 11:52:13 +01:00
b0f75d9f10
Updated imports
hans
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hans/wolf_dart
2026-03-15 11:51:23 +01:00
0e7d953ec5
Moved data types to its own package and added empty synth package
hans
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hans/wolf_dart
2026-03-15 11:42:08 +01:00
e6fa4b761e
Added music decoding
hans
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hans/wolf_dart
2026-03-15 11:36:30 +01:00
9d1f38752a
Added audio loading and decompressing
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