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fc5e07ea10
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Moving level loading into the package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-14 23:30:51 +01:00 |
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1ec891d9a0
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Working on fixing enemy identification
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-14 21:06:31 +01:00 |
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f225ca728e
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Starting to move data loader to its own package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-14 19:34:39 +01:00 |
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9915aec674
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Adding more enemy types
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-14 19:19:45 +01:00 |
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278c73a256
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Add shareware support and spawn correctly for difficulty levels
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-14 17:01:01 +01:00 |
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827d858f0f
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Fixed sprite lookups
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 18:56:43 +01:00 |
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af17a0aaf7
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Load sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 17:28:23 +01:00 |
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464a22e1f3
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Added colors and textures
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 16:46:20 +01:00 |
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8ecc8e2fd4
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Added WL1 map parsing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 16:04:14 +01:00 |
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