Commit Graph

12 Commits

Author SHA1 Message Date
b0852543b0 Play (wrong) door sound effect when the door opens or closes
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 21:13:41 +01:00
173339af82 Fixed shareware sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 20:12:59 +01:00
d4183beb3f Fixed enemy sprite id mappings
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 20:03:57 +01:00
f12748f631 Working on fixing enemy ids and spawning
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 19:46:00 +01:00
301218a01b Slowly fixing enemies
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 19:36:37 +01:00
0eebf8e4fa Mapping enemy ids to difficulties
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 19:21:12 +01:00
6c55136d5b Update enemy AI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 18:16:46 +01:00
347528c9f4 Adjust enemy sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 18:10:35 +01:00
25c08dfe99 Re-added the sprite screen. Made some adjustments to enemy AI.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 18:08:00 +01:00
2892984e4e Fix wrong enemies spawning all over
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 17:10:54 +01:00
da00c5237f Fix dead guard not spawning at the beginning of the level
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 16:27:59 +01:00
026e6d8cb4 WIP: Refactoring game engine and entities into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-15 15:53:39 +01:00