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bd486e4c82
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Fix door opening sound
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 17:42:16 +01:00 |
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b0852543b0
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Play (wrong) door sound effect when the door opens or closes
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 21:13:41 +01:00 |
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173339af82
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Fixed shareware sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:12:59 +01:00 |
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d4183beb3f
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Fixed enemy sprite id mappings
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:03:57 +01:00 |
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f12748f631
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Working on fixing enemy ids and spawning
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:46:00 +01:00 |
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301218a01b
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Slowly fixing enemies
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:36:37 +01:00 |
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0eebf8e4fa
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Mapping enemy ids to difficulties
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:21:12 +01:00 |
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6c55136d5b
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Update enemy AI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 18:16:46 +01:00 |
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347528c9f4
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Adjust enemy sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 18:10:35 +01:00 |
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25c08dfe99
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Re-added the sprite screen. Made some adjustments to enemy AI.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 18:08:00 +01:00 |
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2892984e4e
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Fix wrong enemies spawning all over
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 17:10:54 +01:00 |
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da00c5237f
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Fix dead guard not spawning at the beginning of the level
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 16:27:59 +01:00 |
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026e6d8cb4
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WIP: Refactoring game engine and entities into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 15:53:39 +01:00 |
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