|
|
eec1f8f495
|
Move rasterizer to engine
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-17 10:20:27 +01:00 |
|
|
|
bd486e4c82
|
Fix door opening sound
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 17:42:16 +01:00 |
|
|
|
cd56366366
|
Draw better CLI HUD
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 16:59:47 +01:00 |
|
|
|
400720a56e
|
Fix ASCII rasterizer scaling for CLI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 16:29:08 +01:00 |
|
|
|
5b417c9182
|
Fix aspect ratio of ASCII renderer in the GUI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 16:21:51 +01:00 |
|
|
|
b702c50d30
|
Unified game screen and abstracted input
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 16:10:12 +01:00 |
|
|
|
dd9bd5897e
|
WIP fixing ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 15:42:48 +01:00 |
|
|
|
fdfe5d336f
|
Fixed ASCII and cli rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 15:26:10 +01:00 |
|
|
|
9410916b57
|
Moved everything to a monorepo and fixed the CLI app rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 15:09:37 +01:00 |
|
|
|
ede2c3fa31
|
Fixed ASCII rasterizer, abstracted out input and audio, and created CLI client (untested)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 14:47:10 +01:00 |
|
|
|
f7ca65ab6e
|
Abstracted more functionality into the base rasterizer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 10:42:09 +01:00 |
|
|
|
4f790d8fb7
|
Added a new ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 01:01:45 +01:00 |
|
|
|
7cdc7b0a9c
|
Fixed HUD display
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 00:53:48 +01:00 |
|
|
|
ff00f2b537
|
Incremental improvements to HUD
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 00:44:55 +01:00 |
|
|
|
e9e56eac9a
|
Fixed HUD background rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 00:22:54 +01:00 |
|
|
|
a73a36e21d
|
Moved the weapon and damage flash to the rasterizer.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 00:09:23 +01:00 |
|
|
|
752c143234
|
Migrate to a software rasterizer to dramatically improve performance
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-16 00:03:21 +01:00 |
|
|
|
b0852543b0
|
Play (wrong) door sound effect when the door opens or closes
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 21:13:41 +01:00 |
|
|
|
25c08dfe99
|
Re-added the sprite screen. Made some adjustments to enemy AI.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 18:08:00 +01:00 |
|
|
|
20755e93ed
|
Decouple the engine from Flutter entirely
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 16:20:19 +01:00 |
|
|
|
57d394e911
|
De-coupled remaining aspects of game into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 16:17:27 +01:00 |
|
|
|
026e6d8cb4
|
WIP: Refactoring game engine and entities into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 15:53:39 +01:00 |
|