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e9e56eac9a
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Fixed HUD background rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:22:54 +01:00 |
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a73a36e21d
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Moved the weapon and damage flash to the rasterizer.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:09:23 +01:00 |
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752c143234
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Migrate to a software rasterizer to dramatically improve performance
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:03:21 +01:00 |
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b0852543b0
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Play (wrong) door sound effect when the door opens or closes
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 21:13:41 +01:00 |
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25c08dfe99
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Re-added the sprite screen. Made some adjustments to enemy AI.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 18:08:00 +01:00 |
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20755e93ed
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Decouple the engine from Flutter entirely
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 16:20:19 +01:00 |
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57d394e911
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De-coupled remaining aspects of game into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 16:17:27 +01:00 |
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026e6d8cb4
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WIP: Refactoring game engine and entities into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 15:53:39 +01:00 |
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