Commit Graph

12 Commits

Author SHA1 Message Date
f225ca728e Starting to move data loader to its own package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-14 19:34:39 +01:00
278c73a256 Add shareware support and spawn correctly for difficulty levels
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-14 17:01:01 +01:00
a872b6fcfa Cleanup movement
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-14 00:59:34 +01:00
46712370a4 Refactor coordinate system
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-14 00:49:31 +01:00
bca8d10964 Break out spawnable entities and use a registry to spawn them.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 20:07:44 +01:00
7835a6051e Create a Decorative object class
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:54:22 +01:00
3c0e8f7d8a Added Enemy and BrownGuard classes. Added health and damage.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:41:02 +01:00
7a0143cb80 Added guard attack
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:35:00 +01:00
01d8329969 Added difficulty screen
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:20:06 +01:00
827d858f0f Fixed sprite lookups
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 18:56:43 +01:00
bf8d9d7eb1 WIP: Mapping sprite IDs (broken)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 18:06:40 +01:00
8ecc8e2fd4 Added WL1 map parsing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 16:04:14 +01:00