|
|
57d394e911
|
De-coupled remaining aspects of game into packages
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 16:17:27 +01:00 |
|
|
|
6eb903cbaa
|
Delegate all audio management to the new audio package, then manage that through a new wolf3d class
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 14:33:58 +01:00 |
|
|
|
070110adae
|
Move initialization and access to a singleton
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 14:03:28 +01:00 |
|
|
|
27713dbbfb
|
Smarter asset loading. Better audio rendering.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 13:40:47 +01:00 |
|
|
|
a7506b475e
|
Fix sound rendering for web
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 12:46:38 +01:00 |
|
|
|
0e7d953ec5
|
Moved data types to its own package and added empty synth package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 11:51:18 +01:00 |
|
|
|
9d1f38752a
|
Added audio loading and decompressing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 11:36:25 +01:00 |
|
|
|
2db9dad00d
|
Added dynamic discovery of available game data
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-15 11:23:41 +01:00 |
|