Commit Graph

7 Commits

Author SHA1 Message Date
hans 7cb3f25c74 feat: Refactor rendering logic to use scheduled presentation and improve performance tracking
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-23 14:18:19 +01:00
hans bb1d04563a feat: Refactor renderer key event handling and disable FPS counter by default
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-19 19:33:49 +01:00
hans 3c6a4672f7 Refactor and enhance documentation across the Wolf3D project
- Updated library imports to use the correct package paths for consistency.
- Added detailed documentation comments to various classes and methods, improving code readability and maintainability.
- Refined the GameSelectScreen, SpriteGallery, and VgaGallery classes with clearer descriptions of their functionality.
- Enhanced the CliInput class to better explain the input handling process and its interaction with the engine.
- Improved the SixelRasterizer and Opl2Emulator classes with comprehensive comments on their operations and state management.
- Removed the deprecated wolf_3d.dart file and consolidated its functionality into wolf_3d_flutter.dart for a cleaner architecture.
- Updated the Wolf3dFlutterInput class to clarify its role in merging keyboard and pointer events.
- Enhanced the rendering classes to provide better context on their purpose and usage within the Flutter framework.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-18 10:01:12 +01:00
hans 0dc75ded62 Migrate all Dart packages to a single wolf_3d_dart package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-17 10:55:10 +01:00
hans 8f33e68c04 Preserve state when switching renderers
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-16 16:19:56 +01:00
hans b702c50d30 Unified game screen and abstracted input
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-16 16:10:12 +01:00
hans 0963869b0c Added ability to swap renderers
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-16 16:01:58 +01:00