Enable option to turn on mouselook
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
@@ -35,6 +35,7 @@ class _DifficultyScreenState extends State<DifficultyScreen> {
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difficulty: difficulty,
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startingEpisode: widget.wolf3d.activeEpisode,
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audio: widget.wolf3d.audio,
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input: widget.wolf3d.input,
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),
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),
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);
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@@ -3,7 +3,6 @@ import 'package:flutter/services.dart';
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import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
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import 'package:wolf_3d_dart/wolf_3d_engine.dart';
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import 'package:wolf_3d_flutter/wolf_3d_input_flutter.dart';
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import 'package:wolf_3d_dart/wolf_3d_input.dart';
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import 'package:wolf_3d_renderer/wolf_3d_ascii_renderer.dart';
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import 'package:wolf_3d_renderer/wolf_3d_flutter_renderer.dart';
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@@ -12,12 +11,14 @@ class GameScreen extends StatefulWidget {
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final Difficulty difficulty;
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final int startingEpisode;
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final EngineAudio audio;
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final Wolf3dFlutterInput input;
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const GameScreen({
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required this.data,
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required this.difficulty,
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required this.startingEpisode,
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required this.audio,
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required this.input,
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super.key,
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});
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@@ -27,19 +28,17 @@ class GameScreen extends StatefulWidget {
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class _GameScreenState extends State<GameScreen> {
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late final WolfEngine _engine;
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late final Wolf3dInput _input;
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bool _useAsciiMode = false;
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@override
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void initState() {
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super.initState();
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_input = Wolf3dFlutterInput();
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_engine = WolfEngine(
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data: widget.data,
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difficulty: widget.difficulty,
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startingEpisode: widget.startingEpisode,
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audio: widget.audio,
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input: _input,
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input: widget.input,
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onGameWon: () => Navigator.of(context).pop(),
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);
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_engine.init();
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@@ -48,65 +47,71 @@ class _GameScreenState extends State<GameScreen> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: Stack(
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children: [
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_useAsciiMode
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? WolfAsciiRenderer(engine: _engine)
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: WolfFlutterRenderer(engine: _engine),
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body: Listener(
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onPointerDown: widget.input.onPointerDown,
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onPointerUp: widget.input.onPointerUp,
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onPointerMove: widget.input.onPointerMove,
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onPointerHover: widget.input.onPointerMove,
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child: Stack(
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children: [
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_useAsciiMode
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? WolfAsciiRenderer(engine: _engine)
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: WolfFlutterRenderer(engine: _engine),
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if (!_engine.isInitialized)
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Container(
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color: Colors.black,
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child: const Center(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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CircularProgressIndicator(color: Colors.teal),
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SizedBox(height: 20),
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Text(
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"GET PSYCHED!",
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style: TextStyle(
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color: Colors.teal,
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fontFamily: 'monospace',
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if (!_engine.isInitialized)
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Container(
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color: Colors.black,
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child: const Center(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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CircularProgressIndicator(color: Colors.teal),
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SizedBox(height: 20),
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Text(
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"GET PSYCHED!",
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style: TextStyle(
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color: Colors.teal,
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fontFamily: 'monospace',
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),
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),
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),
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],
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],
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),
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),
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),
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// TAB listener
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Focus(
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autofocus: true,
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onKeyEvent: (node, event) {
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if (event is KeyDownEvent &&
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event.logicalKey == LogicalKeyboardKey.tab) {
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setState(() => _useAsciiMode = !_useAsciiMode);
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return KeyEventResult.handled;
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}
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return KeyEventResult.ignored;
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},
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child: const SizedBox.shrink(),
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),
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// TAB listener
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Focus(
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autofocus: true,
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onKeyEvent: (node, event) {
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if (event is KeyDownEvent &&
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event.logicalKey == LogicalKeyboardKey.tab) {
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setState(() => _useAsciiMode = !_useAsciiMode);
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return KeyEventResult.handled;
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}
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return KeyEventResult.ignored;
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},
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child: const SizedBox.shrink(),
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),
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// Loading Overlay
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if (!_engine.isInitialized)
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Container(
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color: Colors.black,
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child: const Center(
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child: CircularProgressIndicator(color: Colors.teal),
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),
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),
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// Loading Overlay
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if (!_engine.isInitialized)
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Container(
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color: Colors.black,
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child: const Center(
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child: CircularProgressIndicator(color: Colors.teal),
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Positioned(
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top: 16,
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right: 16,
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child: Text(
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'TAB: Swap Renderer',
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style: TextStyle(color: Colors.white.withValues(alpha: 0.5)),
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),
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),
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Positioned(
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top: 16,
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right: 16,
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child: Text(
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'TAB: Swap Renderer',
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style: TextStyle(color: Colors.white.withValues(alpha: 0.5)),
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),
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),
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],
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],
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),
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),
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);
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}
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