Files
CnC_Remastered_Collection/code/redalert/intro.cpp
T
Ben Lankamp 7a18490fa2 * All lowercase
* Fixed radar
2020-07-01 21:40:14 +02:00

71 lines
4.1 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: /CounterStrike/INTRO.CPP 1 3/03/97 10:24a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : INTRO.H *
* *
* Programmer : Barry W. Green *
* *
* Start Date : May 8, 1995 *
* *
* Last Update : May 8, 1995 [BWG] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "function.h"
#include "VQAMOVIE.H"
_VQAHandle * Open_Movie(char * name)
{
_VQAHandle * vqa = VQA_Alloc();
if (vqa) {
//VQA_Init(vqa, MixFileHandler);
if (VQA_Open(vqa, name) != 0) {
VQA_Free(vqa);
vqa = 0;
}
}
return(vqa);
}
/***********************************************************************************************
* Choose_Side -- play the introduction movies, select house *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: *
* *
* HISTORY: *
* 5/08/1995 BWG : Created. *
*=============================================================================================*/
void Choose_Side(void) // ajw - In RA, all this did was play a movie. Denzil is using it in its original sense.
{
Whom = HOUSE_GOOD;
Play_Movie(VQ_INTRO_MOVIE, THEME_NONE, false);
}