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https://github.com/jmarshall23/CnC_Remastered_Collection.git
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1589 lines
46 KiB
C++
1589 lines
46 KiB
C++
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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/**
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* @file
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*
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* @author CCHyper
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* @author OmniBlade
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*
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* @brief Low level functions for loading and rendering C&C sprite files.
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*
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* @copyright Chronoshift is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version
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* 2 of the License, or (at your option) any later version.
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* A full copy of the GNU General Public License can be found in
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* LICENSE
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*/
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/*
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============================
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This file has been heavily modified by IceColdDuke(Justin Marshall) to render with OpenGL.
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============================
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*/
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#include "FUNCTION.H"
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#include <cstdarg>
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#include <cstring>
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#include "Image.h"
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#define le16toh(x) x
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#define le32toh(x) x
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using std::memcpy;
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#define SHP_HAS_PAL 0x0001
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#define SHP_LCW_FRAME 0x80
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#define SHP_XOR_FAR_FRAME 0x40
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#define SHP_XOR_PREV_FRAME 0x20
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#define BIGSHP_BUFFER_MIN_FREE 128000
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#define BIGSHP_BUFFER_GROW 2000000
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#define SHAPE_TRANSPARENT 0x40
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struct ShapeHeaderStruct
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{
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uint16_t m_FrameCount;
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uint16_t m_XPos; // In memory 0xDDD5 here indicates we have a keyframe slot allocated
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uint16_t m_YPos; // Used in memory to hold keyframe slot
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uint16_t m_Width;
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uint16_t m_Height;
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uint16_t m_LargestFrameSize;
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uint16_t m_Flags;
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};
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struct ShapeBufferHeader
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{
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uint32_t m_DrawFlags;
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uint32_t m_FrameOffset;
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BOOL m_IsTheaterShape;
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};
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extern "C" BOOL UseBigShapeBuffer;
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extern unsigned BigShapeBufferLength;
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extern unsigned TheaterShapeBufferLength;
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extern bool OriginalUseBigShapeBuffer;
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extern "C" extern char* BigShapeBufferStart;
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extern char* BigShapeBufferPtr;
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// int TotalBigShapes = 0;
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BOOL g_ReallocShapeBufferFlag;
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extern "C" extern char* TheaterShapeBufferStart;
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extern char* TheaterShapeBufferPtr;
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int g_TotalTheaterShapes = 0;
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uint32_t* g_KeyFrameSlots[1500];
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int g_TotalSlotsUsed = 0;
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// int BuildFrameLength = 0;
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extern "C" extern bool UseOldShapeDraw;
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extern "C" char* _ShapeBuffer = nullptr;
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long _ShapeBufferSize = 0;
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int g_TheaterSlotsUsed = 1000;
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int g_ShapeLength;
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// The predator effect basically just takes a destination pixel and replaces it
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// with the value g_PredTable[g_PredFrame] pixels away if g_PartialCount
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// is greater than or equal to 256. After every pixel, it is increased by
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// g_PartialPred and reset to % 256 after reaching 256 or greater.
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static const int16_t g_PredTable[8] = { 1, 3, 2, 5, 2, 3, 4, 1 };
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static uint32_t g_PredFrame;
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static uint32_t g_PartialCount;
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static uint32_t g_PartialPred;
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static uint8_t* g_PredatorLimit = nullptr;
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// Buffer Frame to Page function pointer type defs
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typedef void (*BF_Function)(int, int, uint8_t*, uint8_t*, int, int, uint8_t*, uint8_t*, uint8_t*, int);
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typedef void (*Single_Line_Function)(int, uint8_t*, uint8_t*, uint8_t*, uint8_t*, uint8_t*, int);
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bool renderHDTexture = false;
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void Buffer_Enable_HD_Texture(bool hdTextureEnabled) {
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renderHDTexture = hdTextureEnabled;
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}
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#define ChannelBlend_Alpha(A,B,O) ((uint8_t)((O / 255.0f) * A + (1 - (O / 255.0f)) * B))
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// Just copy source to dest as is.
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void BF_Copy(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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memcpy(dst, src, width);
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dst = dst + dst_pitch + width;
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src = src + src_pitch + width;
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}
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}
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// Index 0 transparency
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void BF_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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dst[0] = backbuffer_palette[(sbyte * 3) + 0];
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dst[1] = backbuffer_palette[(sbyte * 3) + 1];
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dst[2] = backbuffer_palette[(sbyte * 3) + 2];
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dst[3] = 255;
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}
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dst += 4;
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}
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src += src_pitch;
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dst += dst_pitch * 4;
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}
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}
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// Fading table based shadow and transparency
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void BF_Ghost(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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*dst++ = sbyte;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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// Fading table based shadow and transparency with index 0 ignored
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void BF_Ghost_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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dst[0] = backbuffer_palette[(sbyte * 3) + 0];
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dst[1] = backbuffer_palette[(sbyte * 3) + 1];
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dst[2] = backbuffer_palette[(sbyte * 3) + 2];
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dst[3] = 255;
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}
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dst += 4;
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}
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src += src_pitch;
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dst += dst_pitch * 4;
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}
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}
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void BF_Fading(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src;
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst++ = sbyte;
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}
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}
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}
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void BF_Fading_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst = sbyte;
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}
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++dst;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Ghost_Fading(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst++ = sbyte;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Ghost_Fading_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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dst[0] = backbuffer_palette[(sbyte * 3) + 0];
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dst[1] = backbuffer_palette[(sbyte * 3) + 1];
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dst[2] = backbuffer_palette[(sbyte * 3) + 2];
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dst[3] = 255;
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}
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dst += 4;
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}
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src += src_pitch;
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dst += dst_pitch * 4;
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}
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}
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void BF_Predator(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch, uint8_t* ghost_lookup,
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uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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g_PartialCount += g_PartialPred;
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// if ( g_PartialCount & 0xFF00 ) {
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// g_PartialCount &= 0xFFFF00FF;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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*dst = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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++dst;
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}
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src += src_pitch + width;
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dst += dst_pitch;
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}
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}
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void BF_Predator_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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*dst = sbyte;
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}
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++dst;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Predator_Ghost(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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*dst++ = sbyte;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Predator_Ghost_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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*dst = sbyte;
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}
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++dst;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Predator_Fading(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst++ = sbyte;
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}
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}
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}
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void BF_Predator_Fading_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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if (sbyte) {
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst = sbyte;
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}
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++dst;
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}
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src += src_pitch;
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dst += dst_pitch;
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}
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}
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void BF_Predator_Ghost_Fading(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
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uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
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{
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while (height--) {
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for (int i = width; i > 0; --i) {
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uint8_t sbyte = *src++;
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g_PartialCount += g_PartialPred;
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if (g_PartialCount >= 256) {
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g_PartialCount %= 256;
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if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
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sbyte = dst[g_PredTable[g_PredFrame]];
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}
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g_PredFrame = (g_PredFrame + 2) % 8;
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}
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uint8_t fbyte = ghost_lookup[sbyte];
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if (fbyte != 0xFF) {
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sbyte = ghost_tab[*dst + fbyte * 256];
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}
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for (int i = 0; i < count; ++i) {
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sbyte = fade_tab[sbyte];
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}
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*dst++ = sbyte;
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}
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src += src_pitch;
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dst += dst_pitch;
|
|
}
|
|
}
|
|
|
|
void BF_Predator_Ghost_Fading_Trans(int width, int height, uint8_t* dst, uint8_t* src, int dst_pitch, int src_pitch,
|
|
uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
while (height--) {
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
if (sbyte) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
|
|
src += src_pitch;
|
|
dst += dst_pitch;
|
|
}
|
|
}
|
|
|
|
// Jump table for BF_* functions
|
|
static const BF_Function OldShapeJumpTable[16] = { BF_Copy,
|
|
BF_Trans,
|
|
BF_Ghost,
|
|
BF_Ghost_Trans,
|
|
BF_Fading,
|
|
BF_Fading_Trans,
|
|
BF_Ghost_Fading,
|
|
BF_Ghost_Fading_Trans,
|
|
BF_Predator,
|
|
BF_Predator_Trans,
|
|
BF_Predator_Ghost,
|
|
BF_Predator_Ghost_Trans,
|
|
BF_Predator_Fading,
|
|
BF_Predator_Fading_Trans,
|
|
BF_Predator_Ghost_Fading,
|
|
BF_Predator_Ghost_Fading_Trans };
|
|
|
|
// Single line versions
|
|
void Single_Line_Skip(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
}
|
|
|
|
// This was Short_Single_Line_Copy, renamed for consistency
|
|
void Single_Line_Copy(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
memcpy(dst, src, width);
|
|
}
|
|
|
|
void Single_Line_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
if (sbyte) {
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Ghost(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Ghost_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
if (sbyte) {
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Fading(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Fading_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
if (sbyte) {
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Single_Fade(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
*dst++ = fade_tab[*src++];
|
|
}
|
|
}
|
|
|
|
void Single_Line_Single_Fade_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
if (sbyte) {
|
|
*dst = fade_tab[sbyte];
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Ghost_Fading(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Ghost_Fading_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
if (sbyte) {
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
// captainslog_dbgassert(g_PredFrame < 8, "Predator frame %u.\n", g_PredFrame);
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
*dst = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
if (sbyte) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
// captainslog_dbgassert(g_PredFrame < 8, "Predator frame %u.\n", g_PredFrame);
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Ghost(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Ghost_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
if (sbyte) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Fading(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Fading_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
if (sbyte) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Ghost_Fading(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst++ = sbyte;
|
|
}
|
|
}
|
|
|
|
void Single_Line_Predator_Ghost_Fading_Trans(
|
|
int width, uint8_t* dst, uint8_t* src, uint8_t* ghost_lookup, uint8_t* ghost_tab, uint8_t* fade_tab, int count)
|
|
{
|
|
for (int i = width; i > 0; --i) {
|
|
uint8_t sbyte = *src++;
|
|
|
|
if (sbyte) {
|
|
g_PartialCount += g_PartialPred;
|
|
|
|
if (g_PartialCount >= 256) {
|
|
g_PartialCount %= 256;
|
|
|
|
if (&dst[g_PredTable[g_PredFrame]] < g_PredatorLimit) {
|
|
sbyte = dst[g_PredTable[g_PredFrame]];
|
|
}
|
|
|
|
g_PredFrame = (g_PredFrame + 2) % 8;
|
|
}
|
|
|
|
uint8_t fbyte = ghost_lookup[sbyte];
|
|
|
|
if (fbyte != 0xFF) {
|
|
sbyte = ghost_tab[*dst + fbyte * 256];
|
|
}
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
sbyte = fade_tab[sbyte];
|
|
}
|
|
|
|
*dst = sbyte;
|
|
}
|
|
|
|
++dst;
|
|
}
|
|
}
|
|
|
|
// Jump table for Single_Line_* functions
|
|
static Single_Line_Function NewShapeJumpTable[32] = { Single_Line_Copy,
|
|
Single_Line_Trans,
|
|
Single_Line_Ghost,
|
|
Single_Line_Ghost_Trans,
|
|
Single_Line_Fading,
|
|
Single_Line_Fading_Trans,
|
|
Single_Line_Ghost_Fading,
|
|
Single_Line_Ghost_Fading_Trans,
|
|
Single_Line_Predator,
|
|
Single_Line_Predator_Trans,
|
|
Single_Line_Predator_Ghost,
|
|
Single_Line_Predator_Ghost_Trans,
|
|
Single_Line_Predator_Fading,
|
|
Single_Line_Predator_Fading_Trans,
|
|
Single_Line_Predator_Ghost_Fading,
|
|
Single_Line_Predator_Ghost_Fading_Trans,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip,
|
|
Single_Line_Skip };
|
|
|
|
// This one appears to deal with the buffered shape data
|
|
void* Get_Shape_Header_Data(void* shape)
|
|
{
|
|
ShapeBufferHeader* header = static_cast<ShapeBufferHeader*>(shape);
|
|
if (UseBigShapeBuffer) {
|
|
if (header->m_IsTheaterShape) {
|
|
return header->m_FrameOffset + TheaterShapeBufferStart;
|
|
}
|
|
else {
|
|
return header->m_FrameOffset + BigShapeBufferStart;
|
|
}
|
|
}
|
|
|
|
return shape;
|
|
}
|
|
|
|
int Get_Last_Frame_Length()
|
|
{
|
|
return g_ShapeLength;
|
|
}
|
|
|
|
void Reset_Theater_Shapes()
|
|
{
|
|
// I think this loops through and deletes any slot that is > 1000
|
|
if (g_TheaterSlotsUsed > 1000) {
|
|
for (int i = 1000; i < g_TheaterSlotsUsed; ++i) {
|
|
delete[] g_KeyFrameSlots[i];
|
|
}
|
|
}
|
|
|
|
TheaterShapeBufferPtr = TheaterShapeBufferStart;
|
|
g_TotalTheaterShapes = 0;
|
|
g_TheaterSlotsUsed = 1000;
|
|
}
|
|
|
|
void Reallocate_Big_Shape_Buffer()
|
|
{
|
|
{
|
|
// g_MemoryError = nullptr;
|
|
BigShapeBufferLength += BIGSHP_BUFFER_GROW;
|
|
BigShapeBufferPtr -= (intptr_t)BigShapeBufferStart;
|
|
BigShapeBufferStart = (char*)Resize_Alloc(BigShapeBufferStart, BigShapeBufferLength);
|
|
// captainslog_debug("Reallocating Big Shape Buffer, size is now %d.", BigShapeBufferLength);
|
|
// TODO
|
|
// g_MemoryError = Memory_Error_Handler;
|
|
if (BigShapeBufferStart) {
|
|
g_ReallocShapeBufferFlag = false;
|
|
BigShapeBufferPtr += (intptr_t)BigShapeBufferStart;
|
|
}
|
|
else {
|
|
UseBigShapeBuffer = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Disable_Uncompressed_Shapes()
|
|
{
|
|
UseBigShapeBuffer = false;
|
|
}
|
|
|
|
void Enable_Uncompressed_Shapes()
|
|
{
|
|
UseBigShapeBuffer = OriginalUseBigShapeBuffer;
|
|
}
|
|
|
|
void* Build_Frame2(void* shape, uint16_t frame, void* buffer)
|
|
{
|
|
uint8_t* shape_data = static_cast<uint8_t*>(shape);
|
|
// frame = frame;
|
|
g_ShapeLength = 0;
|
|
|
|
if (shape == nullptr || buffer == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
ShapeHeaderStruct* header = static_cast<ShapeHeaderStruct*>(shape);
|
|
if (frame >= le16toh(header->m_FrameCount)) {
|
|
// captainslog_debug(
|
|
// "Requested frame %d is greater than total frames %d in this shape file.\n", frame,
|
|
// le16toh(header->m_FrameCount));
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
// If we are using a cache
|
|
if (UseBigShapeBuffer) {
|
|
if (!BigShapeBufferStart) {
|
|
// captainslog_debug("Allocating buffers for UseBigShapeBuffer.");
|
|
BigShapeBufferStart = static_cast<char*>(Alloc(BigShapeBufferLength, MEM_NORMAL));
|
|
BigShapeBufferPtr = BigShapeBufferStart;
|
|
TheaterShapeBufferStart = static_cast<char*>(Alloc(TheaterShapeBufferLength, MEM_NORMAL));
|
|
TheaterShapeBufferPtr = TheaterShapeBufferStart;
|
|
}
|
|
|
|
if (BigShapeBufferLength + (uintptr_t)BigShapeBufferStart - (uintptr_t)BigShapeBufferPtr
|
|
< BIGSHP_BUFFER_MIN_FREE) {
|
|
g_ReallocShapeBufferFlag = true;
|
|
}
|
|
|
|
// Do we have a keyframe slot allocated already?
|
|
if (header->m_XPos != 0xDDD5) {
|
|
header->m_XPos = 0xDDD5;
|
|
if (IsTheaterShape) {
|
|
header->m_YPos = g_TheaterSlotsUsed++;
|
|
}
|
|
else {
|
|
header->m_YPos = g_TotalSlotsUsed++;
|
|
}
|
|
|
|
g_KeyFrameSlots[header->m_YPos] = new uint32_t[header->m_FrameCount];
|
|
memset(g_KeyFrameSlots[header->m_YPos], 0, sizeof(uint32_t) * header->m_FrameCount);
|
|
}
|
|
|
|
// Do we have anything in our keyframe slot yet? If so, return it.
|
|
uint32_t shp_buff_offset = g_KeyFrameSlots[header->m_YPos][frame];
|
|
if (shp_buff_offset != 0) {
|
|
// captainslog_debug("Using Cached frame.");
|
|
|
|
if (IsTheaterShape) {
|
|
return shp_buff_offset + TheaterShapeBufferStart;
|
|
}
|
|
else {
|
|
return shp_buff_offset + BigShapeBufferStart;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we don't have a cache or failed to find a cached image for this frame, we need to decode the frame we want.
|
|
uint32_t offset_buff[7];
|
|
int frame_size = le16toh(header->m_Height) * le16toh(header->m_Width);
|
|
memcpy(offset_buff, &shape_data[8 * frame + sizeof(ShapeHeaderStruct)], 12);
|
|
uint8_t frame_type = (le32toh(offset_buff[0]) & 0xFF000000) >> 24;
|
|
|
|
if (frame_type & SHP_LCW_FRAME) {
|
|
// captainslog_debug("Decoding key frame.");
|
|
uint8_t* frame_data = &shape_data[le32toh(offset_buff[0]) & 0xFFFFFF];
|
|
|
|
// Amazingly it seems that shp files actually do support having a pal, just none do.
|
|
if (header->m_Flags & SHP_HAS_PAL) {
|
|
frame_data = &shape_data[(le32toh(offset_buff[0]) & 0xFFFFFF) + 768];
|
|
}
|
|
|
|
frame_size = LCW_Uncomp(frame_data, buffer, frame_size);
|
|
}
|
|
else {
|
|
// captainslog_debug("Decoding XOR frame.");
|
|
int ref_frame = 0;
|
|
// If we have an Xor chain, load first delta address into buffer
|
|
if (frame_type & SHP_XOR_PREV_FRAME) {
|
|
ref_frame = le32toh(offset_buff[1]) & 0xFFFF;
|
|
memcpy(offset_buff, &shape_data[8 * ref_frame + sizeof(ShapeHeaderStruct)], 28);
|
|
}
|
|
|
|
// Get the base LCW data and the offset from it to the Xor data
|
|
int base_m_FrameOffset = offset_buff[1] & 0xFFFFFF;
|
|
int xor_data_offset = (le32toh(offset_buff[0]) & 0xFFFFFF) - (le32toh(offset_buff[1]) & 0xFFFFFF);
|
|
char* lcw_data = (char *)&shape_data[le32toh(offset_buff[1]) & 0xFFFFFF];
|
|
|
|
if (header->m_Flags & SHP_HAS_PAL) {
|
|
lcw_data = (char*)&shape_data[(le32toh(offset_buff[1]) & 0xFFFFFF) + 768];
|
|
}
|
|
|
|
if (LCW_Uncomp(lcw_data, buffer, frame_size) > frame_size) {
|
|
// captainslog_debug("LCW decompressed more data than expected.");
|
|
return nullptr;
|
|
}
|
|
|
|
Apply_XOR_Delta((char*)buffer, lcw_data + xor_data_offset);
|
|
|
|
if (frame_type & SHP_XOR_PREV_FRAME) {
|
|
// captainslog_debug("Decoding delta sequence.");
|
|
++ref_frame;
|
|
int offset_index = 2;
|
|
|
|
while (ref_frame <= frame) {
|
|
Apply_XOR_Delta((char *)buffer, &lcw_data[(le32toh(offset_buff[offset_index]) & 0xFFFFFF) - base_m_FrameOffset]);
|
|
++ref_frame;
|
|
offset_index += 2;
|
|
|
|
if (offset_index >= 6 && ref_frame <= frame) {
|
|
offset_index = 0;
|
|
memcpy(offset_buff, &shape_data[8 * ref_frame + sizeof(ShapeHeaderStruct)], 28);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// This bit handles if we have a shape buffer to cache the decompressed frames
|
|
ShapeBufferHeader* buff_header = nullptr;
|
|
|
|
if (UseBigShapeBuffer) {
|
|
if (IsTheaterShape) {
|
|
char* saved_tsbp = TheaterShapeBufferPtr;
|
|
// Why height? I don't get it? Anyhow, this bit is aligning the memory
|
|
// Ahh, Buffer_Frame_To_Page writes flags into the extra area
|
|
// for how each line is to be processed.
|
|
char* aligned_tsbp = TheaterShapeBufferPtr + header->m_Height + sizeof(ShapeBufferHeader);
|
|
|
|
// Align memory pointer
|
|
uintptr_t align = (uintptr_t)aligned_tsbp;
|
|
|
|
if ((align % sizeof(void*)) != 0) {
|
|
align += sizeof(void*) - (align % sizeof(void*));
|
|
}
|
|
|
|
aligned_tsbp = (char*)align;
|
|
|
|
memcpy(aligned_tsbp, buffer, frame_size);
|
|
buff_header = reinterpret_cast<ShapeBufferHeader*>(TheaterShapeBufferPtr);
|
|
buff_header->m_DrawFlags = -1;
|
|
buff_header->m_IsTheaterShape = true;
|
|
buff_header->m_FrameOffset = aligned_tsbp - TheaterShapeBufferStart;
|
|
g_KeyFrameSlots[header->m_YPos][frame] = TheaterShapeBufferPtr - TheaterShapeBufferStart;
|
|
TheaterShapeBufferPtr = aligned_tsbp + frame_size;
|
|
|
|
// Align memory pointer
|
|
align = (uintptr_t)TheaterShapeBufferPtr;
|
|
if ((align % sizeof(void*)) != 0) {
|
|
align += sizeof(void*) - (align % sizeof(void*));
|
|
}
|
|
TheaterShapeBufferPtr = (char*)align;
|
|
|
|
g_ShapeLength = frame_size;
|
|
|
|
return saved_tsbp;
|
|
}
|
|
else {
|
|
char* saved_bsbp = BigShapeBufferPtr;
|
|
char* aligned_bsbp = BigShapeBufferPtr + header->m_Height + sizeof(ShapeBufferHeader);
|
|
|
|
// Align memory pointer
|
|
uintptr_t align = (uintptr_t)aligned_bsbp;
|
|
|
|
if ((align % sizeof(void*)) != 0) {
|
|
align += sizeof(void*) - (align % sizeof(void*));
|
|
}
|
|
|
|
aligned_bsbp = (char*)align;
|
|
|
|
memcpy(aligned_bsbp, buffer, frame_size);
|
|
buff_header = reinterpret_cast<ShapeBufferHeader*>(BigShapeBufferPtr);
|
|
buff_header->m_DrawFlags = -1;
|
|
buff_header->m_IsTheaterShape = false;
|
|
buff_header->m_FrameOffset = aligned_bsbp - BigShapeBufferStart;
|
|
g_KeyFrameSlots[header->m_YPos][frame] = BigShapeBufferPtr - BigShapeBufferStart;
|
|
BigShapeBufferPtr = aligned_bsbp + frame_size;
|
|
|
|
// Align memory pointer
|
|
align = (uintptr_t)BigShapeBufferPtr;
|
|
|
|
if ((align % sizeof(void*)) != 0) {
|
|
align += sizeof(void*) - (align % sizeof(void*));
|
|
}
|
|
|
|
BigShapeBufferPtr = (char*)align;
|
|
|
|
g_ShapeLength = frame_size;
|
|
return saved_bsbp;
|
|
}
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
INT_PTR Build_Frame(void const* dataptr, unsigned short framenumber, void* buffptr) {
|
|
UseBigShapeBuffer = false;
|
|
return (INT_PTR)Build_Frame2((void *)dataptr, framenumber, buffptr); // 32 bit to 64 bit issue
|
|
}
|
|
|
|
unsigned short Get_Build_Frame_Count(void* shape)
|
|
{
|
|
if (shape != nullptr) {
|
|
return static_cast<ShapeHeaderStruct*>(shape)->m_FrameCount;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
unsigned short Get_Build_Frame_X(void* shape)
|
|
{
|
|
if (shape != nullptr) {
|
|
return static_cast<ShapeHeaderStruct*>(shape)->m_XPos;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
unsigned short Get_Build_Frame_Y(void* shape)
|
|
{
|
|
if (shape != nullptr) {
|
|
return static_cast<ShapeHeaderStruct*>(shape)->m_YPos;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
unsigned short Get_Build_Frame_Width(void* shape)
|
|
{
|
|
if (shape != nullptr) {
|
|
return static_cast<ShapeHeaderStruct*>(shape)->m_Width;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
unsigned short Get_Build_Frame_Height(void* shape)
|
|
{
|
|
if (shape != nullptr) {
|
|
return static_cast<ShapeHeaderStruct*>(shape)->m_Height;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// This would handle a shp file with a palette, RA doesn't actually have any that
|
|
// have this though.
|
|
BOOL Get_Build_Frame_Palette(void* shape, void* pal)
|
|
{
|
|
ShapeHeaderStruct* header = static_cast<ShapeHeaderStruct*>(shape);
|
|
|
|
if (shape && header->m_Flags & SHP_HAS_PAL) {
|
|
// calc offset to palette
|
|
memcpy(pal, static_cast<char*>(shape) + 8 * header->m_FrameCount + sizeof(ShapeHeaderStruct), 768);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
extern "C" void Set_Shape_Buffer(const void* buffer, int size)
|
|
{
|
|
_ShapeBuffer = (char *)(buffer);
|
|
_ShapeBufferSize = size;
|
|
}
|
|
|
|
int Set_Shape_Height(void* shape, unsigned short new_height)
|
|
{
|
|
int oldheight = static_cast<ShapeHeaderStruct*>(shape)->m_Height;
|
|
static_cast<ShapeHeaderStruct*>(shape)->m_Height = new_height;
|
|
return oldheight;
|
|
}
|
|
|
|
// Used by Buffer_Frame_To_Page to flag which blit function to use for each line
|
|
// Results are cached for subsequent draw calls.
|
|
static void Single_Line_Flagger(
|
|
int width, int height, void* frame, void* draw_header, int flags, void* ghost_tab, void* ghost_lookup)
|
|
{
|
|
uint8_t* shape_src;
|
|
uint8_t* flag_dst;
|
|
uint8_t tmp_flags;
|
|
int current_byte;
|
|
uint8_t has_skipped;
|
|
uint8_t row_flags;
|
|
int skipped;
|
|
|
|
shape_src = static_cast<uint8_t*>(frame);
|
|
ShapeBufferHeader* header = static_cast<ShapeBufferHeader*>(draw_header);
|
|
header->m_DrawFlags = flags & 0x1340;
|
|
flag_dst = static_cast<uint8_t*>(draw_header) + sizeof(ShapeBufferHeader);
|
|
uint8_t* ghost = static_cast<uint8_t*>(ghost_lookup);
|
|
|
|
for (int i = height; i > 0; --i) {
|
|
tmp_flags = 0;
|
|
skipped = 0;
|
|
for (int j = width; j > 0; --j) {
|
|
current_byte = *shape_src++;
|
|
|
|
if (current_byte || !(flags & SHAPE_TRANSPARENT)) {
|
|
if (flags & SHAPE_PREDATOR) {
|
|
tmp_flags |= 8;
|
|
}
|
|
|
|
if (flags & SHAPE_GHOST && ghost[current_byte] != 0xFF) {
|
|
tmp_flags |= 2;
|
|
}
|
|
|
|
if (flags & SHAPE_FADING) {
|
|
tmp_flags |= 4;
|
|
}
|
|
}
|
|
else {
|
|
tmp_flags |= 1;
|
|
++skipped;
|
|
}
|
|
}
|
|
|
|
has_skipped = 0;
|
|
|
|
if (tmp_flags & 1 && (has_skipped = 1, width == skipped)) {
|
|
row_flags = 0x10;
|
|
}
|
|
else {
|
|
row_flags = (tmp_flags & 4) | (tmp_flags & 2) | (tmp_flags & 8) | has_skipped;
|
|
}
|
|
|
|
*flag_dst++ = row_flags;
|
|
}
|
|
}
|
|
|
|
long Buffer_Frame_To_Page(int shapeNum, int x, int y, int width, int height, struct Image_t * shape_image, unsigned int Window, int flags, ...)
|
|
{
|
|
BOOL use_old_drawer = false;
|
|
int fade_count = 0;
|
|
ShapeBufferHeader* draw_header = nullptr;
|
|
uint8_t* fade_table = nullptr;
|
|
uint8_t* ghost_table = nullptr;
|
|
uint8_t* ghost_lookup = nullptr;
|
|
|
|
if (!shape_image) {
|
|
return 0;
|
|
}
|
|
|
|
va_list ap;
|
|
va_start(ap, flags);
|
|
|
|
int blit_style = 0;
|
|
|
|
if (flags & SHAPE_CENTER) {
|
|
x -= width / 2;
|
|
y -= height / 2;
|
|
}
|
|
|
|
// Sets for BF_Trans functions
|
|
if (flags & SHAPE_TRANSPARENT) {
|
|
blit_style |= 1;
|
|
}
|
|
|
|
// Sets for BF_Ghost functions
|
|
if (flags & SHAPE_GHOST) {
|
|
blit_style |= 2;
|
|
ghost_lookup = va_arg(ap, uint8_t*);
|
|
ghost_table = ghost_lookup + 256;
|
|
}
|
|
|
|
if (!UseBigShapeBuffer || UseOldShapeDraw) {
|
|
use_old_drawer = true;
|
|
}
|
|
|
|
// Sets for BF_Fading functions
|
|
if (flags & SHAPE_FADING) {
|
|
fade_table = va_arg(ap, uint8_t*);
|
|
fade_count = va_arg(ap, int) & 0x3F;
|
|
blit_style |= 4;
|
|
|
|
if (!fade_count) {
|
|
flags &= ~SHAPE_FADING;
|
|
}
|
|
|
|
// s_Special blitters for if fade step count is only 1
|
|
NewShapeJumpTable[4] = Single_Line_Single_Fade;
|
|
NewShapeJumpTable[5] = Single_Line_Single_Fade_Trans;
|
|
|
|
if (fade_count != 1) {
|
|
NewShapeJumpTable[4] = Single_Line_Fading;
|
|
NewShapeJumpTable[5] = Single_Line_Fading_Trans;
|
|
}
|
|
}
|
|
|
|
// Sets for BF_Predator functions
|
|
//if (flags & SHAPE_PREDATOR) {
|
|
// int current_frame = va_arg(ap, uint32_t);
|
|
// blit_style |= 8;
|
|
//
|
|
// g_PredFrame = ((unsigned)current_frame) % 8;
|
|
// g_PartialCount = 0;
|
|
// g_PartialPred = 256;
|
|
//
|
|
// // Calculates the end of the visible display buffer, hopefully prevent crashes from predator effect.
|
|
// // Unused by default in RA, but would be nice on the phase tank in Aftermath.
|
|
// g_PredatorLimit = (uint8_t*)(viewport.Get_Offset()) + viewport.Get_Full_Pitch() * viewport.Get_Height();
|
|
//}
|
|
|
|
if (flags & SHAPE_PARTIAL) {
|
|
g_PartialPred = va_arg(ap, int) & 0xFF;
|
|
}
|
|
|
|
va_end(ap);
|
|
|
|
int xstart = x;
|
|
int ystart = y;
|
|
int yend = y + height - 1;
|
|
int xend = x + width - 1;
|
|
int ms_img_offset = 0;
|
|
|
|
// If we aren't drawing within the viewport, return.
|
|
//if (xstart >= viewport.Get_Width() || ystart >= viewport.Get_Height() || xend <= 0 || yend <= 0) {
|
|
// return 0;
|
|
//}
|
|
|
|
// Do any needed clipping.
|
|
//if (xstart < 0) {
|
|
// ms_img_offset = -xstart;
|
|
// xstart = 0;
|
|
// use_old_drawer = true;
|
|
//}
|
|
//
|
|
//if (ystart < 0) {
|
|
// //frame_data += width * (-ystart);
|
|
// ystart = 0;
|
|
// use_old_drawer = true;
|
|
//}
|
|
|
|
if (xstart + width < 0 || ystart + height < 0)
|
|
return 0;
|
|
|
|
// if (xend >= viewport.Get_Width() - 1) {
|
|
// xend = viewport.Get_Width() - 1;
|
|
// use_old_drawer = true;
|
|
// }
|
|
//
|
|
// if (yend >= viewport.Get_Height() - 1) {
|
|
// yend = viewport.Get_Height() - 1;
|
|
// use_old_drawer = true;
|
|
// }
|
|
|
|
int blit_width = xend - xstart + 1;
|
|
int blit_height = yend - ystart + 1;
|
|
|
|
//int pitch = viewport.Get_Full_Pitch();
|
|
//uint8_t* dst = (ystart * pitch * 4) + (xstart * 4) + (uint8_t*)(viewport.Get_Offset());
|
|
//uint8_t* src = frame_data + ms_img_offset;
|
|
//if (renderHDTexture) {
|
|
// Image_t* image = (Image_t*)shape;
|
|
// src = image->buffer + (ms_img_offset * 4);
|
|
//}
|
|
|
|
//int dst_pitch = pitch - blit_width;
|
|
//int src_pitch = width - blit_width;
|
|
|
|
// Use "new" line drawing routines that appear to have been added during the windows port.
|
|
//if (use_old_drawer != true && !renderHDTexture) {
|
|
// // DEBUG_SAY("Drawing with Single_Line draw functions\n");
|
|
//
|
|
// // Here we can use the individual line drawing routines
|
|
// // Means we can skip drawing some lines all together or avoid using
|
|
// // more expensive routines on some lines.
|
|
// uint8_t* line_flags = reinterpret_cast<uint8_t*>(draw_header + 1);
|
|
//
|
|
// for (int i = 0; i < blit_height; ++i) {
|
|
// NewShapeJumpTable[line_flags[i] & 0x1F](blit_width, dst, src, ghost_lookup, ghost_table, fade_table, fade_count);
|
|
// src += width;
|
|
// dst += pitch * 4;
|
|
// }
|
|
//
|
|
// return 0;
|
|
//}
|
|
xstart = xstart + WindowList[Window][WINDOWX];// + LogicPage->Get_XPos();
|
|
ystart = ystart + WindowList[Window][WINDOWY];// + LogicPage->Get_YPos();
|
|
//GL_SetClipRect(WindowList[Window][WINDOWX], WindowList[Window][WINDOWY], WindowList[Window][WINDOWWIDTH], WindowList[Window][WINDOWWIDTH]);
|
|
if(renderHDTexture)
|
|
GL_RenderImage(shape_image, xstart, ystart, width, height, (int)fade_table, shapeNum);
|
|
else
|
|
GL_RenderImage(shape_image, xstart, ystart, width, height, 0);
|
|
|
|
// Here we just use the function that will blit the entire frame
|
|
// using the appropriate effects.
|
|
//if (blit_height > 0 && blit_width > 0) {
|
|
// // DEBUG_SAY("Drawing with BF draw functions\n");
|
|
// if (!renderHDTexture)
|
|
// {
|
|
// OldShapeJumpTable[blit_style & 0xF](blit_width, blit_height, dst, src, dst_pitch, src_pitch, ghost_lookup, ghost_table, fade_table, fade_count);
|
|
// }
|
|
// else
|
|
// {
|
|
// int src_index = 0;
|
|
// for (int f = 0; f < height; f++)
|
|
// {
|
|
// for (int i = width; i > 0; --i) {
|
|
// //if (src_index >= ((f + 1) * blit_height * 4))
|
|
// // break;
|
|
//
|
|
// if (src[src_index + 3] > 0) {
|
|
// dst[0] = ChannelBlend_Alpha(src[(src_index) + 0], dst[0], src[(src_index) + 3]);
|
|
// dst[1] = ChannelBlend_Alpha(src[(src_index) + 1], dst[1], src[(src_index) + 3]);
|
|
// dst[2] = ChannelBlend_Alpha(src[(src_index) + 2], dst[2], src[(src_index) + 3]);
|
|
// dst[3] = 255;
|
|
// }
|
|
// src_index += 4;
|
|
// dst += 4;
|
|
// }
|
|
//
|
|
// src_index += src_pitch * 4;
|
|
// dst += dst_pitch * 4;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
return 0;
|
|
}
|