Files
2020-06-25 13:10:31 -07:00

98 lines
3.2 KiB
C++

// BDATAXML.CPP
//
#include "FUNCTION.H"
#include "tinyxml2.h"
#include <string>
#include <vector>
int64_t generateHashValue(const char* fname, const int size);
struct BuildingsTileRule_t {
std::string name;
int64_t hash;
int shape;
std::vector<std::string> frames;
};
struct BuildingsXMLInfo_t {
std::vector<BuildingsTileRule_t> tiles;
};
BuildingsXMLInfo_t buildingsXmlRules;
const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum) {
char tmpFileName[2048];
strcpy(tmpFileName, shapeFileName);
COM_SetExtension(tmpFileName, strlen(tmpFileName), "");
int64_t hash = generateHashValue(tmpFileName, strlen(tmpFileName));
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
static char hdTexturePath[2048];
if (buildingsXmlRules.tiles[i].frames.size() == 0)
return NULL;
sprintf(hdTexturePath, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s", buildingsXmlRules.tiles[i].frames[frameNum].c_str());
return &hdTexturePath[0];
}
}
return NULL;
}
int Buildings_GetNumFramesForTile(const char* shapeFileName, int shapeNum) {
char tmpFileName[2048];
strcpy(tmpFileName, shapeFileName);
COM_SetExtension(tmpFileName, strlen(tmpFileName), "");
int64_t hash = generateHashValue(tmpFileName, strlen(tmpFileName));
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
return buildingsXmlRules.tiles[i].frames.size();
}
}
return 0;
}
void Buildings_ParseTile(tinyxml2::XMLNode* tile, BuildingsTileRule_t& tileRule) {
tinyxml2::XMLNode* KeyNode = tile->FirstChildElement("Key");
tinyxml2::XMLNode* NameNode = KeyNode->FirstChildElement("Name");
tinyxml2::XMLNode* ShapeNode = KeyNode->FirstChildElement("Shape");
tinyxml2::XMLNode* ValueNode = tile->FirstChildElement("Value");
tinyxml2::XMLNode* FramesNode = ValueNode->FirstChildElement("Frames");
tinyxml2::XMLNode* FrameNode = FramesNode->FirstChildElement("Frame");
tileRule.name = NameNode->FirstChild()->ToText()->Value();
tileRule.hash = generateHashValue(tileRule.name.c_str(), tileRule.name.size());
tileRule.shape = atoi(ShapeNode->FirstChild()->ToText()->Value());
while (FrameNode != NULL) {
if (FrameNode->FirstChild() != NULL) {
tileRule.frames.push_back(FrameNode->FirstChild()->ToText()->Value());
}
FrameNode = FrameNode->NextSiblingElement("Frame");
}
}
void Buildings_LoadRuleXML(const char* path, BuildingsXMLInfo_t& info) {
tinyxml2::XMLDocument doc;
doc.LoadFile(path);
tinyxml2::XMLElement* root = doc.FirstChildElement();
if (root == NULL)
return;
tinyxml2::XMLNode* tilesetTypeClassNode = root->FirstChild();
tinyxml2::XMLNode* tilesParent = tilesetTypeClassNode->FirstChildElement("Tiles");
tinyxml2::XMLNode* tile = tilesParent->FirstChildElement("Tile");
while (tile != NULL) {
BuildingsTileRule_t tileRule;
Buildings_ParseTile(tile, tileRule);
info.tiles.push_back(tileRule);
tile = tile->NextSiblingElement("Tile");
}
}
void Buildings_LoadRules(void) {
Buildings_LoadRuleXML("data/xml/tilesets/RA_STRUCTURES.XML", buildingsXmlRules);
}