Commit Graph

94 Commits

Author SHA1 Message Date
Justin Marshall f261a00a0a Initial Developer Console code. 2020-06-12 13:16:21 -07:00
Justin Marshall ea55bbdb4c Moved readme to root folder. 2020-06-12 08:26:25 -07:00
Justin Marshall ba0c51a7f2 Moved code into the code folder. 2020-06-12 08:15:26 -07:00
jmarshall23 18edb80aac Merge pull request #2 from benlankamp/master
Getting to cleaner code base
2020-06-12 08:01:32 -07:00
Ben Lankamp f8e5b57f7d Include actual changes :\ 2020-06-12 16:55:53 +02:00
Ben Lankamp 66b80220cc * Remove all DirectX remnants.
* Added copying of DLLs to Binary folder
* Handle system events through SDL
2020-06-12 16:52:26 +02:00
Justin Marshall 8cbbaa12b0 Added Release config. 2020-06-12 07:50:12 -07:00
Justin Marshall 482d5c0722 Disabled scroll bar on framebuffer window. 2020-06-11 19:39:31 -07:00
Justin Marshall 0a26a05572 GBuffer video mem now blit directly to the backbuffer cpu array. 2020-06-11 19:35:27 -07:00
Justin Marshall f289eca079 Unit health now works again. 2020-06-11 19:23:52 -07:00
Justin Marshall ed18ca9a37 Complete removal of directdraw and replaced with OpenGL. Has some bugs, movies disabled. 2020-06-11 17:59:36 -07:00
Justin Marshall a7fdd19b5a ASM files removed, functions replaced with bits from Chronoshift. 2020-06-11 13:28:41 -07:00
Justin Marshall 04b14ea4a2 Fixed font and render bug from TXTPRNT integration. 2020-06-11 08:53:09 -07:00
Justin Marshall b6d525a5cd Removed font.cpp. 2020-06-11 05:58:03 -07:00
Justin Marshall b64c955970 Replaced TXTPRNT.ASM with TXTPRNT.CPP from Chronoshift. 2020-06-11 05:47:59 -07:00
Justin Marshall cc6c6092c7 Added more scripting functions. 2020-06-10 20:13:22 -07:00
Justin Marshall 0b23dd5223 Initial Lua Script implementation. Credit/Timer now renders. 2020-06-10 17:50:06 -07:00
Justin Marshall f230b5bd0f Alt key now functions properly, fixed a-z and f1-f12 scancodes. 2020-06-10 14:32:01 -07:00
Justin Marshall 96c214819f Removed unneeded file from CMakeLists.txt 2020-06-10 13:50:54 -07:00
Justin Marshall 45bcd847f9 CMake Projects, temp disabled MMX line blit. 2020-06-10 13:34:18 -07:00
Justin Marshall baeaf6c807 New triggers work properly. 2020-06-09 21:54:06 -07:00
Justin Marshall 6fcd7a484e Triggers should now be save and load able. 2020-06-09 21:40:10 -07:00
Justin Marshall 17464353dd Initial edit trigger and trigger list screens. Trigger List screen complete, edit trigger screen needs some more work. 2020-06-09 20:05:14 -07:00
Justin Marshall b777f2bd5c Changing Theater now works. 2020-06-08 20:23:03 -07:00
Justin Marshall ad43c33b7d Grabbed LCW_Comp from Chronoshift to fix editor save bug with compression. 2020-06-08 19:31:04 -07:00
Justin Marshall d9f1b24124 SizeMap buttons now work properly(needed unique id's). 2020-06-08 18:54:38 -07:00
Justin Marshall 562af3f7bf Map Editor Mouse Control expands to the entire window. 2020-06-08 18:40:29 -07:00
Justin Marshall 797ba8fa64 Scenerio Dialog front end moved over to imgui. 2020-06-08 17:18:51 -07:00
Justin Marshall 0fd2b13225 Initial work on the scenerio editor screen. 2020-06-08 15:36:50 -07:00
Justin Marshall 8409c49675 Size Map editor screen ported to imgui. 2020-06-08 13:26:00 -07:00
Justin Marshall c1d2434921 Switched "create entity" dialog to imgui. 2020-06-08 12:42:44 -07:00
Justin Marshall 122103b009 Main menu context window ported to imgui. 2020-06-07 22:47:59 -07:00
Justin Marshall 7c81c18558 New Scenario Dialog imdlg events is hooked up 2020-06-07 22:17:29 -07:00
Justin Marshall 88172cdbe3 Switched new Scenario buttons to checkboxes. 2020-06-07 21:42:08 -07:00
Justin Marshall 871d7a8601 Switched imgui over to SDL implementation, dialog input works. 2020-06-07 21:13:25 -07:00
Justin Marshall 290a7fb1c5 Imgui integration began switching dialogs over to new system, work in progress! 2020-06-07 20:15:01 -07:00
Justin Marshall 935b56c995 Fixed a bug were the mouse wouldn't move on the right click context menu in the scenerio editor. 2020-06-07 19:11:11 -07:00
Justin Marshall 02862df035 Disable music when entering the scenerio_editor. 2020-06-07 19:09:41 -07:00
Justin Marshall a0efe3a4ec Mouse ghosting no longer happens. 2020-06-07 18:58:57 -07:00
Justin Marshall cc256ffb89 Initial mouse code(mouse graphics driver from Chronoshift). Very buggy. 2020-06-07 08:54:51 -07:00
Justin Marshall ffe6688efa Linear_Blit_To_Linear ported to C 2020-06-06 20:11:36 -07:00
Justin Marshall c4566e3062 Fix for "add object" crash in editor 2020-06-06 17:45:13 -07:00
Justin Marshall 4ae1728633 Fixed Linear_Scale_To_Linear not handling transparent pixels. 2020-06-06 17:28:50 -07:00
Justin Marshall d5698bc9f2 Linear_Scale_To_Linear ported to C 2020-06-06 17:19:43 -07:00
Justin Marshall 26df6c8074 Skirmish AI and start locations now work correctly. Enabled debug keys. 2020-06-06 15:59:29 -07:00
Justin Marshall a5d5359e16 Added left held mouse support. 2020-06-06 14:40:08 -07:00
Justin Marshall aecadacfa5 Performance Optimization: Ddraw will only do the palette resolve on present. 2020-06-06 04:24:25 -07:00
Justin Marshall 2a81d98ee1 You can now open add object in the scenario editor. 2020-06-05 19:40:04 -07:00
Justin Marshall c21032ebd1 Fix for editor running slow. 2020-06-05 19:18:24 -07:00
Justin Marshall ee9e9586d7 Added missing d3dx9 lib 2020-06-05 19:12:25 -07:00