Justin Marshall
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ea55bbdb4c
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Moved readme to root folder.
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2020-06-12 08:26:25 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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jmarshall23
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18edb80aac
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Merge pull request #2 from benlankamp/master
Getting to cleaner code base
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2020-06-12 08:01:32 -07:00 |
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Ben Lankamp
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f8e5b57f7d
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Include actual changes :\
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2020-06-12 16:55:53 +02:00 |
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Ben Lankamp
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66b80220cc
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* Remove all DirectX remnants.
* Added copying of DLLs to Binary folder
* Handle system events through SDL
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2020-06-12 16:52:26 +02:00 |
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Justin Marshall
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8cbbaa12b0
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Added Release config.
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2020-06-12 07:50:12 -07:00 |
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Justin Marshall
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482d5c0722
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Disabled scroll bar on framebuffer window.
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2020-06-11 19:39:31 -07:00 |
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Justin Marshall
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0a26a05572
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GBuffer video mem now blit directly to the backbuffer cpu array.
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2020-06-11 19:35:27 -07:00 |
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Justin Marshall
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f289eca079
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Unit health now works again.
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2020-06-11 19:23:52 -07:00 |
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Justin Marshall
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ed18ca9a37
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Complete removal of directdraw and replaced with OpenGL. Has some bugs, movies disabled.
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2020-06-11 17:59:36 -07:00 |
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Justin Marshall
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a7fdd19b5a
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ASM files removed, functions replaced with bits from Chronoshift.
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2020-06-11 13:28:41 -07:00 |
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Justin Marshall
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04b14ea4a2
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Fixed font and render bug from TXTPRNT integration.
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2020-06-11 08:53:09 -07:00 |
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Justin Marshall
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b6d525a5cd
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Removed font.cpp.
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2020-06-11 05:58:03 -07:00 |
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Justin Marshall
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b64c955970
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Replaced TXTPRNT.ASM with TXTPRNT.CPP from Chronoshift.
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2020-06-11 05:47:59 -07:00 |
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Justin Marshall
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cc6c6092c7
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Added more scripting functions.
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2020-06-10 20:13:22 -07:00 |
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Justin Marshall
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0b23dd5223
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Initial Lua Script implementation. Credit/Timer now renders.
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2020-06-10 17:50:06 -07:00 |
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Justin Marshall
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f230b5bd0f
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Alt key now functions properly, fixed a-z and f1-f12 scancodes.
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2020-06-10 14:32:01 -07:00 |
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Justin Marshall
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96c214819f
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Removed unneeded file from CMakeLists.txt
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2020-06-10 13:50:54 -07:00 |
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Justin Marshall
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45bcd847f9
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CMake Projects, temp disabled MMX line blit.
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2020-06-10 13:34:18 -07:00 |
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Justin Marshall
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baeaf6c807
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New triggers work properly.
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2020-06-09 21:54:06 -07:00 |
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Justin Marshall
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6fcd7a484e
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Triggers should now be save and load able.
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2020-06-09 21:40:10 -07:00 |
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Justin Marshall
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17464353dd
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Initial edit trigger and trigger list screens. Trigger List screen complete, edit trigger screen needs some more work.
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2020-06-09 20:05:14 -07:00 |
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Justin Marshall
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b777f2bd5c
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Changing Theater now works.
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2020-06-08 20:23:03 -07:00 |
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Justin Marshall
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ad43c33b7d
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Grabbed LCW_Comp from Chronoshift to fix editor save bug with compression.
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2020-06-08 19:31:04 -07:00 |
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Justin Marshall
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d9f1b24124
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SizeMap buttons now work properly(needed unique id's).
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2020-06-08 18:54:38 -07:00 |
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Justin Marshall
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562af3f7bf
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Map Editor Mouse Control expands to the entire window.
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2020-06-08 18:40:29 -07:00 |
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Justin Marshall
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797ba8fa64
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Scenerio Dialog front end moved over to imgui.
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2020-06-08 17:18:51 -07:00 |
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Justin Marshall
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0fd2b13225
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Initial work on the scenerio editor screen.
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2020-06-08 15:36:50 -07:00 |
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Justin Marshall
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8409c49675
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Size Map editor screen ported to imgui.
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2020-06-08 13:26:00 -07:00 |
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Justin Marshall
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c1d2434921
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Switched "create entity" dialog to imgui.
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2020-06-08 12:42:44 -07:00 |
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Justin Marshall
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122103b009
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Main menu context window ported to imgui.
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2020-06-07 22:47:59 -07:00 |
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Justin Marshall
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7c81c18558
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New Scenario Dialog imdlg events is hooked up
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2020-06-07 22:17:29 -07:00 |
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Justin Marshall
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88172cdbe3
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Switched new Scenario buttons to checkboxes.
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2020-06-07 21:42:08 -07:00 |
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Justin Marshall
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871d7a8601
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Switched imgui over to SDL implementation, dialog input works.
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2020-06-07 21:13:25 -07:00 |
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Justin Marshall
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290a7fb1c5
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Imgui integration began switching dialogs over to new system, work in progress!
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2020-06-07 20:15:01 -07:00 |
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Justin Marshall
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935b56c995
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Fixed a bug were the mouse wouldn't move on the right click context menu in the scenerio editor.
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2020-06-07 19:11:11 -07:00 |
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Justin Marshall
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02862df035
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Disable music when entering the scenerio_editor.
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2020-06-07 19:09:41 -07:00 |
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Justin Marshall
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a0efe3a4ec
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Mouse ghosting no longer happens.
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2020-06-07 18:58:57 -07:00 |
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Justin Marshall
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cc256ffb89
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Initial mouse code(mouse graphics driver from Chronoshift). Very buggy.
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2020-06-07 08:54:51 -07:00 |
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Justin Marshall
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ffe6688efa
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Linear_Blit_To_Linear ported to C
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2020-06-06 20:11:36 -07:00 |
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Justin Marshall
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c4566e3062
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Fix for "add object" crash in editor
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2020-06-06 17:45:13 -07:00 |
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Justin Marshall
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4ae1728633
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Fixed Linear_Scale_To_Linear not handling transparent pixels.
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2020-06-06 17:28:50 -07:00 |
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Justin Marshall
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d5698bc9f2
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Linear_Scale_To_Linear ported to C
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2020-06-06 17:19:43 -07:00 |
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Justin Marshall
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26df6c8074
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Skirmish AI and start locations now work correctly. Enabled debug keys.
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2020-06-06 15:59:29 -07:00 |
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Justin Marshall
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a5d5359e16
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Added left held mouse support.
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2020-06-06 14:40:08 -07:00 |
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Justin Marshall
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aecadacfa5
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Performance Optimization: Ddraw will only do the palette resolve on present.
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2020-06-06 04:24:25 -07:00 |
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Justin Marshall
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2a81d98ee1
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You can now open add object in the scenario editor.
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2020-06-05 19:40:04 -07:00 |
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Justin Marshall
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c21032ebd1
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Fix for editor running slow.
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2020-06-05 19:18:24 -07:00 |
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Justin Marshall
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ee9e9586d7
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Added missing d3dx9 lib
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2020-06-05 19:12:25 -07:00 |
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Justin Marshall
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f1a566c39d
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F2 now works to enable scenerio editor.
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2020-06-05 19:01:30 -07:00 |
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