Commit Graph

240 Commits

Author SHA1 Message Date
Justin Marshall ace3df0d94 Added two more abandoned buildings from Tiberian Sun(restricted assets). 2020-07-07 16:46:05 -07:00
Justin Marshall 8a04d5fca9 Added first enviro prop building(restricted asset from Tiberian Sun). 2020-07-07 13:53:42 -07:00
Justin Marshall 9d3525aa71 Added isotemp support from Tiberian Sun 2020-07-07 09:29:52 -07:00
nev6502 c3ba2033ca Realigned Facing16 lookup table to better orientate 16 direction units 2020-07-06 23:01:45 -06:00
nev6502 7a67674d42 Realigned Facing32 lookup table to better orientate units 2020-07-06 22:33:20 -06:00
Justin Marshall 8f08fd61ce Removed accidental check in of debug print. 2020-07-06 16:27:35 -07:00
Justin Marshall f4964c83e9 Ruberband selection now works better. 2020-07-06 16:20:36 -07:00
Justin Marshall f1e75e4a63 Added missing files from previous CL. 2020-07-05 20:26:23 -07:00
Justin Marshall 318cfe0cfc Iso tiles now render into the radar view. 2020-07-05 19:55:03 -07:00
jmarshall23 4e637bfbb3 Merge pull request #26 from jmarshall23/master
Mainline to Branch
2020-07-05 14:34:18 -07:00
Justin Marshall 2fba63254c Removed 50 cost for buildings developer checkin. 2020-07-05 14:32:56 -07:00
Justin Marshall f8e30d6e0d Water and road is properly marked. 2020-07-05 10:19:33 -07:00
Justin Marshall 6b6db0c6e4 Removed legacy cdcheck for Read_Scenario_INI. 2020-07-05 09:30:00 -07:00
Justin Marshall b3bc7ae3f0 If IQ is too high it no longer sets to 1, instead IQ gets set to max IQ. 2020-07-05 09:23:55 -07:00
Justin Marshall e298a30992 Shroud now renders with a circle alpha image, shrouded terrain no longer renders and is no longer simply covered with a black rectangle. Creating skirmish maps in multiplayer no longer causes a crash. 2020-07-04 22:10:04 -07:00
jmarshall23 80f19de543 Merge pull request #24 from jmarshall23/master
Fix for crash related to the power bar rendering with the fading table.
2020-07-04 20:07:36 -07:00
Justin Marshall 58d354ea6e Fix for crash related to the power bar rendering with the fading table. 2020-07-04 20:04:48 -07:00
Justin Marshall df725471d5 Moved trans hash mark icons to PNG's and now render properly. 2020-07-04 17:29:28 -07:00
Justin Marshall 0384e3fd42 Setup shroud isometric coordinates. 2020-07-04 14:49:40 -07:00
jmarshall23 ac87cda55b Merge pull request #23 from jmarshall23/master
Switched new sidebar graphics to HD graphics pipeline.
2020-07-04 09:49:45 -07:00
Justin Marshall 9aefac70b6 Switched new sidebar graphics to HD graphics pipeline. 2020-07-04 09:47:42 -07:00
jmarshall23 27b68d51f1 Merge pull request #22 from jmarshall23/master
Mainline to Branch Integration
2020-07-04 08:19:51 -07:00
Ben Lankamp 02af11fa1a Draw Powerbar first, buttons + addon (filler) are drawn on top of that. 2020-07-04 11:44:16 +02:00
Ben Lankamp 9b8fbe098b Last touches on power and side bar. 2020-07-04 11:24:07 +02:00
Justin Marshall 11f86ffe57 Overlays now render correctly. 2020-07-03 21:31:14 -07:00
jmarshall23 258f81b039 Merge pull request #20 from jmarshall23/master
Mainline to Branch
2020-07-03 18:57:54 -07:00
Ben Lankamp 4ba5c0d72c * Added LCW_Uncomp from Chronoshift
* Added better sidebar tiling graphics by Thomson26
* Changed alignment of elements based on new graphics
2020-07-04 01:17:53 +02:00
Ben Lankamp 27a1b43b73 Add black background 2020-07-03 23:00:57 +02:00
Justin Marshall 985e90a7e3 Fix for pixel holes in icons/sidebar. 2020-07-03 13:58:42 -07:00
Ben Lankamp 44cc437ef2 Fixes for power and sidebar buttons 2020-07-03 22:57:14 +02:00
Justin Marshall 8d3b994a29 Out of bounds tiles are now darkened. 2020-07-03 13:15:08 -07:00
Justin Marshall f4bc742cd3 Temp hack for pathfinding problems with TS assets. 2020-07-03 10:51:09 -07:00
Justin Marshall 52b5c8870f Disabled scissor rect for tile rendering. 2020-07-03 10:11:49 -07:00
Justin Marshall 1ae367ef3b ConvertCoordsToIsometric no longer snaps to nearest tile. 2020-07-03 09:42:46 -07:00
Justin Marshall e2fcb059ec Isometric tiles now render the entire screen. Off screen tiles will not be rendered. 2020-07-02 21:10:52 -07:00
Justin Marshall a1687554cc Prep_For_Add now checks for the hdimage. 2020-07-02 18:02:36 -07:00
Justin Marshall 61a0c58d3e Added proad tile from Tiberian Sun. 2020-07-02 17:57:30 -07:00
Justin Marshall 212b15521d Ensured tiles are in the right order. 2020-07-02 17:07:17 -07:00
Justin Marshall 6101c8c8f0 Terrain templates with hidden tiles now work correctly. 2020-07-02 15:23:41 -07:00
Justin Marshall 16bca743d7 Added new Tiberian Sun tiles. 2020-07-02 15:09:42 -07:00
jmarshall23 cb69d314ca Merge pull request #18 from jmarshall23/master
Revert "Merge branch 'master' into master"
2020-07-02 13:47:58 -07:00
Justin Marshall 33b9fd94bd Revert "Merge branch 'master' into master"
This reverts commit b91fab3474, reversing
changes made to 78812727c7.
2020-07-02 13:42:08 -07:00
Justin Marshall b33c844d3c Backout previous changelist. 2020-07-02 13:00:07 -07:00
Justin Marshall f1b5269d73 keydown/mousedown events that get processed by imgui will no longer be processed by the engine. 2020-07-02 12:51:08 -07:00
Justin Marshall 20a5c42f3a Terrain data can now be placed again. 2020-07-02 12:40:46 -07:00
jmarshall23 30efdc9689 Merge pull request #17 from jmarshall23/master
Mainline To Branch
2020-07-02 08:16:15 -07:00
Ben Lankamp b91fab3474 Merge branch 'master' into master 2020-07-02 09:15:30 +02:00
Justin Marshall d141e5ee53 Fixed the lepton size being incorrect. 2020-07-01 19:17:09 -07:00
Justin Marshall 681ab2fa9c Added missing 4 bit flag in IsoTilImageHeader, border alignment is correct. 2020-07-01 16:53:25 -07:00
Ben Lankamp 510bd2ea57 Fix for text input 2020-07-01 23:29:21 +02:00