Commit Graph

12 Commits

Author SHA1 Message Date
Justin Marshall 2c445ae910 Radar dome will still render idle animation on low power. 2020-08-04 14:55:33 -07:00
Justin Marshall cfe934e8db Fixed a bug were HD images would draw broken shadows. 2020-08-04 14:44:50 -07:00
Justin Marshall 1d79c5ddd8 Added RA2 tesla coil graphics, cleaned up Image_CreateImageFrom8Bit. 2020-08-04 13:45:53 -07:00
Justin Marshall 6ee6c84777 Tesla attack now works with active shp's. 2020-08-04 07:30:32 -07:00
Justin Marshall 65ebb17489 TS/RA2 SHP shadow support. 2020-08-03 08:36:06 -07:00
Justin Marshall 19b9cb16f8 Added anim frame range support for buildings in rules.ini. Added prism tower. 2020-08-02 18:26:40 -07:00
Justin Marshall d7270bccc9 Fixed a bug in the original RA code were the make animation wouldn't play if there was too many frames. TS make building animations now load. 2020-08-01 19:00:39 -07:00
Justin Marshall 56eadd7086 Added building faction colors. 2020-08-01 15:36:03 -07:00
Justin Marshall 3763e9e2ed Added support for separate active animation SHP. 2020-08-01 13:17:17 -07:00
Justin Marshall 857f0b7f60 RA2/TS idle animation support. TS uncompressed tile support. Smaller shapes then the main image now blit to a correctly sized buffer. 2020-08-01 12:22:29 -07:00
Justin Marshall 8e4a9a019c Added custom theater palette support in Rules.ini. Fixed a crash bug in TS/RA2 SHP were referenced frames can exceed total SHP frames. 2020-08-01 10:27:11 -07:00
Justin Marshall e581ffad99 Batch lowercase red alert source code. 2020-06-25 13:10:31 -07:00