Justin Marshall
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9edbf56043
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64bit version now works. Temp hack in for WSA x64 crash.
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2020-06-22 13:22:35 -07:00 |
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Justin Marshall
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c124589708
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All building animations now work.
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2020-06-21 11:55:46 -07:00 |
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Justin Marshall
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681c762dce
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Added house palette to remaster textures, AO is missing.
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2020-06-19 15:26:41 -07:00 |
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Justin Marshall
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647519138b
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Switched in game rendering to OpenGL.
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2020-06-18 16:45:01 -07:00 |
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Justin Marshall
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9183814eb8
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Fixed a bug were TemplateTypeClass::Display was displaying incorrect pixels. Enabling the editor no longer shows the system cursor. Placement_Editor now renders correctly again. Linear_Blit_Linear and Linear_Scale_To_Linear now work with 32bit images.
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2020-06-16 15:39:32 -07:00 |
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Justin Marshall
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19b6c46149
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Added 32bit image(single frame) overrides for buildings. Image_t now stores raw pixel data.
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2020-06-16 07:25:15 -07:00 |
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Justin Marshall
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4a6f105967
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Converted the 8bit palette render functions to render into a 32bit buffer.
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2020-06-15 15:27:19 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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