Justin Marshall
d37e740d19
Added test video for soviet mission 1 and red intro.
2020-07-15 22:06:16 -07:00
Justin Marshall
5d441ca39e
Added soviet mission 1 script, expanded _global with more vehicle types and CreateVehicle/CreateInfrantry now support coordinate input.
2020-07-14 15:05:25 -07:00
nev6502
2f4eee66df
Several more small fixes; everything should be where it should be now
2020-06-28 19:56:53 -06:00
nev6502
9770771f5c
Fixes several small issues
2020-06-28 19:50:53 -06:00
nev6502
9b237d8fda
Added several unit orders
2020-06-28 17:57:57 -06:00
nev6502
678d784004
Added To_Float to fixed point class. This is to help with certain house values to/from Lua but may have other uses.
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Added ability to create objects out of thin air, and force factories to produce units.
Added ability to issue movement commands to units.
Updated object cache system to use an incremental UID for retrieval / passing ID back to the script, as ID collisions were occuring.
2020-06-28 15:54:47 -06:00
nev6502
19569faf2b
Added ability to change attributes for buildings, units, infantry, aircraft and veseels. Values are restored to default values by cacheing values upon first usage and cleaning up with Deinit().
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Revised global header to encapsulate the values within sections, drastically reducing variable counts
Mouse frequent click/drag fix
2020-06-27 18:16:29 -06:00
nev6502
698d7ee346
Merge branch 'nev6502_branch' of https://github.com/nev6502/CnC_Remastered_Collection into nev6502_branch
2020-06-26 00:19:35 -06:00
nev6502
5be642d40b
Merge remote-tracking branch 'upstream/master' into nev6502_branch
2020-06-26 00:17:33 -06:00
Justin Marshall
e581ffad99
Batch lowercase red alert source code.
2020-06-25 13:10:31 -07:00