Justin Marshall
0ceb87a4d4
Switched TacticalCoordinate to new DisplayTacticalCoord struct that manages XY to Coord and vice versa conversion. Temp disabled scroll inertia.
2020-07-19 10:39:36 -07:00
Justin Marshall
8a2bf274c9
Fixed display scrolling in map view not working correct.
2020-07-18 18:26:54 -07:00
Justin Marshall
8353b2c1dd
Refactored scroll dimensions, fixed a crash were you would click on non existent tiles, editor now displays splash initially until you do new scenario or load a existing one.
2020-07-17 20:17:49 -07:00
Justin Marshall
3185e48ccd
Added the ability to place new light objects in the world, lights don't work yet.
2020-07-11 14:19:34 -07:00
nev6502
cd6446d58a
Improved Scrolling, Large Map Handling
...
- Bugfix in MapClass::Overpass when placing objects while scrolled all the way up / left on a larger map
- Disabled a check in DisplayClass::Set_Cursor_Pos preventing mouse cell coordinates from being updated while scrolled all the way up / left on a larger map
- Added (disabled) function to display mouse/cell position
- Improved mouse scroll region (but still work to be done)
2020-07-08 00:58:13 -06:00
Justin Marshall
f4964c83e9
Ruberband selection now works better.
2020-07-06 16:20:36 -07:00
Justin Marshall
e298a30992
Shroud now renders with a circle alpha image, shrouded terrain no longer renders and is no longer simply covered with a black rectangle. Creating skirmish maps in multiplayer no longer causes a crash.
2020-07-04 22:10:04 -07:00
Justin Marshall
df725471d5
Moved trans hash mark icons to PNG's and now render properly.
2020-07-04 17:29:28 -07:00
Justin Marshall
0384e3fd42
Setup shroud isometric coordinates.
2020-07-04 14:49:40 -07:00
Justin Marshall
e2fcb059ec
Isometric tiles now render the entire screen. Off screen tiles will not be rendered.
2020-07-02 21:10:52 -07:00
Justin Marshall
c7748a616d
Fixed templatetypeclass land_type. Template's can be placed but only the first tile seems to work.
2020-07-01 11:14:03 -07:00
Justin Marshall
9808598a07
Tiberian Sun tiles are now loaded.
2020-06-30 11:52:05 -07:00
Justin Marshall
db21f9ad7d
Mouse click and rubber band now work in game.
2020-06-27 15:24:29 -07:00
Justin Marshall
b474ea55b3
Object selection now works in the map editor.
2020-06-27 15:02:08 -07:00
Justin Marshall
132071e39b
Placement Dialog now places objects in proper isometric space.
2020-06-27 14:00:13 -07:00
Justin Marshall
4e1be3e1cb
Isometric coordinate conversion is now only applied to rendering the tiles.
2020-06-27 09:49:41 -07:00
Justin Marshall
2a74c0750e
Initial test code to render isometric tiles, including test art and test map.
2020-06-26 20:07:36 -07:00
Justin Marshall
c7e4870048
Removed blit code from gbuffer class. Fixed cmakelists for linux.
2020-06-25 14:35:47 -07:00
Justin Marshall
e581ffad99
Batch lowercase red alert source code.
2020-06-25 13:10:31 -07:00