Removed calls to CalcX/CalcX functions in ASM.

This commit is contained in:
Ben Lankamp
2020-06-13 23:18:31 +02:00
parent fc3d06aa21
commit e6b928dcd2
+57 -125
View File
@@ -400,13 +400,18 @@ COORDINATE Coord_Scatter(COORDINATE coord, unsigned distance, bool lock)
}
int __cdecl calcx(signed short param1, short distance)
int __cdecl calcx(signed short dir, short distance)
{
__asm {
//#pragma aux calcx parm [ax] [bx] \
movzx eax, [param1]
and eax, 0
and ebx, 0
and ecx, 0
and edx, 0
movzx eax, [dir]
mov bx, [distance]
imul bx
shl ax, 1
@@ -423,7 +428,12 @@ int __cdecl calcy(signed short param1, short distance)
__asm {
//#pragma aux calcy parm [ax] [bx] \
and eax, 0
and ebx, 0
and ecx, 0
and edx, 0
movzx eax, [param1]
mov bx, [distance]
imul bx
@@ -465,128 +475,50 @@ extern int calcy(signed short, short distance);
#endif
void Move_Point(short &x, short &y, register DirType dir, unsigned short distance)
const __int16 cosTable[255] = { 0x0, 0x327, 0x64E, 0x973, 0xC98, 0xFBA, 0x12DA, 0x15F7, 0x1911, 0x1C26, 0x1F38, 0x2244, 0x254B,
0x284D, 0x2B48, 0x2E3C, 0x3129, 0x340F, 0x36EC, 0x39C1, 0x3C8D, 0x3F50, 0x4209, 0x44B7, 0x475B, 0x49F3, 0x4C81, 0x4F02,
0x5177, 0x53DF, 0x563A, 0x5888, 0x5AC9, 0x5CFB, 0x5F1E, 0x6133, 0x6339, 0x652F, 0x6715, 0x68EC, 0x6AB2, 0x6C68, 0x6E0D,
0x6FA0, 0x7123, 0x7293, 0x73F2, 0x753F, 0x767A, 0x77A2, 0x78B8, 0x79BB, 0x7AAB, 0x7B88, 0x7C51, 0x7D08, 0x7DAB, 0x7E3A,
0x7EB6, 0x7F1E, 0x7F73, 0x7FB3, 0x7FE0, 0x7FF9, 0x7FFE, 0x7FEF, 0x7FCC, 0x7F95, 0x7F4B, 0x7EED, 0x7E7B, 0x7DF5, 0x7D5C,
0x7CAF, 0x7BEF, 0x7B1C, 0x7A35, 0x793C, 0x782F, 0x7710, 0x75DF, 0x749B, 0x7345, 0x71DD, 0x7064, 0x6ED9, 0x6D3C, 0x6B8F,
0x69D1, 0x6803, 0x6624, 0x6436, 0x6238, 0x602A, 0x5E0E, 0x5BE3, 0x59AA, 0x5763, 0x550E, 0x52AD, 0x503E, 0x4DC3, 0x4B3B,
0x48A8, 0x460A, 0x4361, 0x40AD, 0x3DF0, 0x3B29, 0x3858, 0x357F, 0x329D, 0x2FB4, 0x2CC3, 0x29CB, 0x26CD, 0x23C9, 0x20BF,
0x1DB0, 0x1A9C, 0x1784, 0x1469, 0x114A, 0xE29, 0xB06, 0x7E1, 0x4BA, 0x193, 0xFE6D, 0xFB46, 0xF81F, 0xF4FA, 0xF1D7,
0xEEB6, 0xEB97, 0xE87C, 0xE564, 0xE250, 0xDF41, 0xDC37, 0xD933, 0xD635, 0xD33D, 0xD04C, 0xCD63, 0xCA81, 0xC7A8, 0xC4D7,
0xC210, 0xBF53, 0xBC9F, 0xB9F6, 0xB758, 0xB4C5, 0xB23D, 0xAFC2, 0xAD53, 0xAAF2, 0xA89D, 0xA656, 0xA41D, 0xA1F2, 0x9FD6,
0x9DC8, 0x9BCA, 0x99DC, 0x97FD, 0x962F, 0x9471, 0x92C4, 0x9127, 0x8F9C, 0x8E23, 0x8CBB, 0x8B65, 0x8A21, 0x88F0, 0x87D1,
0x86C4, 0x85CB, 0x84E4, 0x8411, 0x8351, 0x82A4, 0x820B, 0x8185, 0x8113, 0x80B5, 0x806B, 0x8034, 0x8011, 0x8002, 0x8007,
0x8020, 0x804D, 0x808D, 0x80E2, 0x814A, 0x81C6, 0x8255, 0x82F8, 0x83AF, 0x8478, 0x8555, 0x8645, 0x8748, 0x885E, 0x8986,
0x8AC1, 0x8C0E, 0x8D6D, 0x8EDD, 0x9060, 0x91F3, 0x9398, 0x954E, 0x9714, 0x98EB, 0x9AD1, 0x9CC7, 0x9ECD, 0xA0E2, 0xA305,
0xA537, 0xA778, 0xA9C6, 0xAC21, 0xAE89, 0xB0FE, 0xB37F, 0xB60D, 0xB8A5, 0xBB49, 0xBDF7, 0xC0B0, 0xC373, 0xC63F, 0xC914,
0xCBF1, 0xCED7, 0xD1C4, 0xD4B8, 0xD7B3, 0xDAB5, 0xDDBC, 0xE0C8, 0xE3DA, 0xE6EF, 0xEA09, 0xED26, 0xF046, 0xF368, 0xF68D,
0xF9B2, 0xFCD9,
};
const __int16 sinTable[255] = {
0x7FFF, 0x7FF5, 0x7FD7, 0x7FA5, 0x7F5F, 0x7F06, 0x7E99, 0x7E18, 0x7D84, 0x7CDC, 0x7C21, 0x7B52, 0x7A71, 0x797C, 0x7874,
0x775A, 0x762D, 0x74EE, 0x739C, 0x7239, 0x70C4, 0x6F3D, 0x6DA5, 0x6BFC, 0x6A42, 0x6878, 0x669D, 0x64B3, 0x62B9, 0x60AF,
0x5E97, 0x5C6F, 0x5A3A, 0x57F6, 0x55A5, 0x5346, 0x50DB, 0x4E63, 0x4BDE, 0x494E, 0x46B3, 0x440C, 0x415B, 0x3EA0, 0x3BDB,
0x390D, 0x3636, 0x3356, 0x306F, 0x2D80, 0x2A8A, 0x278D, 0x248A, 0x2182, 0x1E74, 0x1B61, 0x184B, 0x1530, 0x1212, 0xEF2,
0xBCF, 0x8AA, 0x584, 0x25D, 0xFF37, 0xFC0F, 0xF8E9, 0xF5C3, 0xF29F, 0xEF7E, 0xEC5E, 0xE942, 0xE629, 0xE315, 0xE005,
0xDCF9, 0xD9F4, 0xD6F4, 0xD3FA, 0xD108, 0xCE1C, 0xCB39, 0xC85D, 0xC58B, 0xC2C1, 0xC001, 0xBD4B, 0xBA9F, 0xB7FE, 0xB568,
0xB2DE, 0xB060, 0xADEE, 0xAB89, 0xA931, 0xA6E6, 0xA4AA, 0xA27B, 0xA05B, 0x9E4A, 0x9C48, 0x9A56, 0x9873, 0x96A1, 0x94DF,
0x932D, 0x918D, 0x8FFE, 0x8E80, 0x8D13, 0x8BB9, 0x8A70, 0x893A, 0x8817, 0x8706, 0x8607, 0x851C, 0x8444, 0x837F, 0x82CE,
0x822F, 0x81A5, 0x812E, 0x80CB, 0x807B, 0x8040, 0x8018, 0x8004, 0x8004, 0x8018, 0x8040, 0x807B, 0x80CB, 0x812E, 0x81A5,
0x822F, 0x82CE, 0x837F, 0x8444, 0x851C, 0x8607, 0x8706, 0x8817, 0x893A, 0x8A70, 0x8BB9, 0x8D13, 0x8E80, 0x8FFE, 0x918D,
0x932D, 0x94DF, 0x96A1, 0x9873, 0x9A56, 0x9C48, 0x9E4A, 0xA05B, 0xA27B, 0xA4AA, 0xA6E6, 0xA931, 0xAB89, 0xADEE, 0xB060,
0xB2DE, 0xB568, 0xB7FE, 0xBA9F, 0xBD4B, 0xC001, 0xC2C1, 0xC58B, 0xC85D, 0xCB39, 0xCE1C, 0xD108, 0xD3FA, 0xD6F4, 0xD9F4,
0xDCF9, 0xE005, 0xE315, 0xE629, 0xE942, 0xEC5E, 0xEF7E, 0xF29F, 0xF5C3, 0xF8E9, 0xFC0F, 0xFF37, 0x25D, 0x584, 0x8AA,
0xBCF, 0xEF2, 0x1212, 0x1530, 0x184B, 0x1B61, 0x1E74, 0x2182, 0x248A, 0x278D, 0x2A8A, 0x2D80, 0x306F, 0x3356, 0x3636,
0x390D, 0x3BDB, 0x3EA0, 0x415B, 0x440C, 0x46B3, 0x494E, 0x4BDE, 0x4E63, 0x50DB, 0x5346, 0x55A5, 0x57F6, 0x5A3A, 0x5C6F,
0x5E97, 0x60AF, 0x62B9, 0x64B3, 0x669D, 0x6878, 0x6A42, 0x6BFC, 0x6DA5, 0x6F3D, 0x70C4, 0x7239, 0x739C, 0x74EE, 0x762D,
0x775A, 0x7874, 0x797C, 0x7A71, 0x7B52, 0x7C21, 0x7CDC, 0x7D84, 0x7E18, 0x7E99, 0x7F06, 0x7F5F, 0x7FA5, 0x7FD7, 0x7FF5,
};
void Move_Point(short& x, short& y, register DirType dir, unsigned short distance)
{
static unsigned char const CosTable[256] = {
0x00,0x03,0x06,0x09,0x0c,0x0f,0x12,0x15,
0x18,0x1b,0x1e,0x21,0x24,0x27,0x2a,0x2d,
0x30,0x33,0x36,0x39,0x3b,0x3e,0x41,0x43,
0x46,0x49,0x4b,0x4e,0x50,0x52,0x55,0x57,
0x59,0x5b,0x5e,0x60,0x62,0x64,0x65,0x67,
0x69,0x6b,0x6c,0x6e,0x6f,0x71,0x72,0x74,
0x75,0x76,0x77,0x78,0x79,0x7a,0x7b,0x7b,
0x7c,0x7d,0x7d,0x7e,0x7e,0x7e,0x7e,0x7e,
0x7f,0x7e,0x7e,0x7e,0x7e,0x7e,0x7d,0x7d,
0x7c,0x7b,0x7b,0x7a,0x79,0x78,0x77,0x76,
0x75,0x74,0x72,0x71,0x70,0x6e,0x6c,0x6b,
0x69,0x67,0x66,0x64,0x62,0x60,0x5e,0x5b,
0x59,0x57,0x55,0x52,0x50,0x4e,0x4b,0x49,
0x46,0x43,0x41,0x3e,0x3b,0x39,0x36,0x33,
0x30,0x2d,0x2a,0x27,0x24,0x21,0x1e,0x1b,
0x18,0x15,0x12,0x0f,0x0c,0x09,0x06,0x03,
0x00,0xfd,0xfa,0xf7,0xf4,0xf1,0xee,0xeb,
0xe8,0xe5,0xe2,0xdf,0xdc,0xd9,0xd6,0xd3,
0xd0,0xcd,0xca,0xc7,0xc5,0xc2,0xbf,0xbd,
0xba,0xb7,0xb5,0xb2,0xb0,0xae,0xab,0xa9,
0xa7,0xa5,0xa2,0xa0,0x9e,0x9c,0x9a,0x99,
0x97,0x95,0x94,0x92,0x91,0x8f,0x8e,0x8c,
0x8b,0x8a,0x89,0x88,0x87,0x86,0x85,0x85,
0x84,0x83,0x83,0x82,0x82,0x82,0x82,0x82,
0x82,0x82,0x82,0x82,0x82,0x82,0x83,0x83,
0x84,0x85,0x85,0x86,0x87,0x88,0x89,0x8a,
0x8b,0x8c,0x8e,0x8f,0x90,0x92,0x94,0x95,
0x97,0x99,0x9a,0x9c,0x9e,0xa0,0xa2,0xa5,
0xa7,0xa9,0xab,0xae,0xb0,0xb2,0xb5,0xb7,
0xba,0xbd,0xbf,0xc2,0xc5,0xc7,0xca,0xcd,
0xd0,0xd3,0xd6,0xd9,0xdc,0xdf,0xe2,0xe5,
0xe8,0xeb,0xee,0xf1,0xf4,0xf7,0xfa,0xfd,
};
static unsigned char const SinTable[256] = {
0x7f,0x7e,0x7e,0x7e,0x7e,0x7e,0x7d,0x7d,
0x7c,0x7b,0x7b,0x7a,0x79,0x78,0x77,0x76,
0x75,0x74,0x72,0x71,0x70,0x6e,0x6c,0x6b,
0x69,0x67,0x66,0x64,0x62,0x60,0x5e,0x5b,
0x59,0x57,0x55,0x52,0x50,0x4e,0x4b,0x49,
0x46,0x43,0x41,0x3e,0x3b,0x39,0x36,0x33,
0x30,0x2d,0x2a,0x27,0x24,0x21,0x1e,0x1b,
0x18,0x15,0x12,0x0f,0x0c,0x09,0x06,0x03,
0x00,0xfd,0xfa,0xf7,0xf4,0xf1,0xee,0xeb,
0xe8,0xe5,0xe2,0xdf,0xdc,0xd9,0xd6,0xd3,
0xd0,0xcd,0xca,0xc7,0xc5,0xc2,0xbf,0xbd,
0xba,0xb7,0xb5,0xb2,0xb0,0xae,0xab,0xa9,
0xa7,0xa5,0xa2,0xa0,0x9e,0x9c,0x9a,0x99,
0x97,0x95,0x94,0x92,0x91,0x8f,0x8e,0x8c,
0x8b,0x8a,0x89,0x88,0x87,0x86,0x85,0x85,
0x84,0x83,0x83,0x82,0x82,0x82,0x82,0x82,
0x82,0x82,0x82,0x82,0x82,0x82,0x83,0x83,
0x84,0x85,0x85,0x86,0x87,0x88,0x89,0x8a,
0x8b,0x8c,0x8e,0x8f,0x90,0x92,0x94,0x95,
0x97,0x99,0x9a,0x9c,0x9e,0xa0,0xa2,0xa5,
0xa7,0xa9,0xab,0xae,0xb0,0xb2,0xb5,0xb7,
0xba,0xbd,0xbf,0xc2,0xc5,0xc7,0xca,0xcd,
0xd0,0xd3,0xd6,0xd9,0xdc,0xdf,0xe2,0xe5,
0xe8,0xeb,0xee,0xf1,0xf4,0xf7,0xfa,0xfd,
0x00,0x03,0x06,0x09,0x0c,0x0f,0x12,0x15,
0x18,0x1b,0x1e,0x21,0x24,0x27,0x2a,0x2d,
0x30,0x33,0x36,0x39,0x3b,0x3e,0x41,0x43,
0x46,0x49,0x4b,0x4e,0x50,0x52,0x55,0x57,
0x59,0x5b,0x5e,0x60,0x62,0x64,0x65,0x67,
0x69,0x6b,0x6c,0x6e,0x6f,0x71,0x72,0x74,
0x75,0x76,0x77,0x78,0x79,0x7a,0x7b,0x7b,
0x7c,0x7d,0x7d,0x7e,0x7e,0x7e,0x7e,0x7e,
};
distance = distance; // Keep LINT quiet.
#ifdef OBSOLETE
/*
** Calculate and add in the X component of the move.
*/
_AX = CosTable[dir];
asm imul word ptr distance
asm shl ax,1
asm rcl dx,1
asm mov al,ah
asm mov ah,dl
_DX = _AX;
x += _DX;
#else
//
// Have to declare table as unsigned otherwise MSVC complains, but we need to treat the actual values as signed.
//
static const char *_cos_table = (char*)&CosTable[0];
x += calcx(_cos_table[dir], distance);
#endif
// asm add [word ptr start],ax
#ifdef OBSOLETE
/*
** Calculate and add in the Y component of the move.
*/
_AX = SinTable[dir];
asm imul word ptr distance
asm shl ax,1
asm rcl dx,1
asm mov al,ah
asm mov ah,dl
asm neg ax // Subtraction needed because of inverted sine table.
_DX = _AX;
y += _DX;
#else
//
// Have to declare table as unsigned otherwise MSVC complains, but we need to treat the actual values as signed.
//
static const char *_sin_table = (char*)&SinTable[0];
y += calcy(_sin_table[dir], distance);
#endif
// asm add [word ptr start+2],ax
x += (cosTable[dir] * distance) / SHRT_MAX;
y += -(sinTable[dir] * distance) / SHRT_MAX;
}