Speech works, and OpenAL audio sources are setup correctly.

This commit is contained in:
Justin Marshall
2020-06-02 13:52:57 -07:00
parent da310386ae
commit e4b2ccf409
4 changed files with 46 additions and 15 deletions
+2 -1
View File
@@ -7,4 +7,5 @@
void AudMix_Init(void);
const char* GetEffectFileName(int index);
const char* GetThemeMusicFileName(int index);
void AudMix_PlayMusic(int musicId);
void AudMix_PlayMusic(int musicId);
const char* GetSpeechFileName(int index);