Added RA2 pillbox and added missing IdleAnimIgnorePowerState in Read_INI.

This commit is contained in:
Justin Marshall
2020-08-05 11:52:11 -07:00
parent 50024e0125
commit 9ca02bef6e
4 changed files with 9 additions and 0 deletions
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@@ -4077,6 +4077,7 @@ bool BuildingTypeClass::Read_INI(CCINIClass & ini)
ActiveAnimAnimShape = MFCD::Retrieve(ConstructAnimName);
}
IdleAnimIgnorePowerState = ini.Get_Int(Name(), "IdleAnimIgnorePowerState", 0);
IdleHasShadowFrames = ini.Get_Int(Name(), "IdleHasShadowFrames", 0);
IdleAnimNonDamagedStart = ini.Get_Int(Name(), "IdleAnimNonDamagedStart", -1);
IdleAnimNonDamagedFrames = ini.Get_Int(Name(), "IdleAnimNonDamagedFrames", -1);
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@@ -1326,6 +1326,14 @@ Points=50
Power=-15
Sensors=yes
Crewed=yes
Image=ggpill
Snow=eapal1sno.pal
Temperate=eapal1tem.pa
IdleAnimNonDamagedStart=0
IdleAnimNonDamagedFrames=1
IdleAnimDamagedStart=0
IdleAnimDamagedFrames=1
IdleHasShadowFrames=1
; camouflaged pill box
[HBOX]
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