Fixed a bug were the briefing screen would trigger for skirmish games.

This commit is contained in:
Justin Marshall
2020-08-03 14:33:24 -07:00
parent 0717d93deb
commit 978a1f6a05
+1 -1
View File
@@ -402,7 +402,7 @@ bool Start_Scenario(char * name, bool briefing)
/*
** If there's no briefing movie, restate the mission at the beginning.
*/
if (!Debug_SkipBriefing)
if (!Debug_SkipBriefing && Session.Type != GAME_SKIRMISH)
{
RenderBriefing();
}