diff --git a/code/redalert/scenario.cpp b/code/redalert/scenario.cpp index f9f4138..446aadc 100644 --- a/code/redalert/scenario.cpp +++ b/code/redalert/scenario.cpp @@ -402,7 +402,7 @@ bool Start_Scenario(char * name, bool briefing) /* ** If there's no briefing movie, restate the mission at the beginning. */ - if (!Debug_SkipBriefing) + if (!Debug_SkipBriefing && Session.Type != GAME_SKIRMISH) { RenderBriefing(); }