Fixed a bug were TemplateTypeClass::Display was displaying incorrect pixels. Enabling the editor no longer shows the system cursor. Placement_Editor now renders correctly again. Linear_Blit_Linear and Linear_Scale_To_Linear now work with 32bit images.

This commit is contained in:
Justin Marshall
2020-06-16 15:39:32 -07:00
parent 183302040f
commit 9183814eb8
8 changed files with 118 additions and 231 deletions
+1 -1
View File
@@ -101,7 +101,7 @@ static uint8_t* g_PredatorLimit = nullptr;
typedef void (*BF_Function)(int, int, uint8_t*, uint8_t*, int, int, uint8_t*, uint8_t*, uint8_t*, int);
typedef void (*Single_Line_Function)(int, uint8_t*, uint8_t*, uint8_t*, uint8_t*, uint8_t*, int);
static bool renderHDTexture = false;
bool renderHDTexture = false;
void Buffer_Enable_HD_Texture(bool hdTextureEnabled) {
renderHDTexture = hdTextureEnabled;
}