* Fix input on Add object in map editor

This commit is contained in:
Ben Lankamp
2020-06-22 00:08:17 +02:00
parent fa19c1361b
commit 55ffa4aee3
+6
View File
@@ -425,6 +425,12 @@ int MapEditClass::Placement_Dialog(void)
*/
Call_Back();
g_globalKeyNumType = KN_NONE;
g_globalKeyFlags = 0;
UserInput.Process_Input();
Device_Present();
/*
** Refresh display if needed
*/