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Maps now render.
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@@ -434,7 +434,7 @@ void GScreenClass::Render(void)
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}
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Session.Messages.Draw();
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//Blit_Display(); // 5/19/20 SKY - Skip copying to scene page, we can get the data directly from hidden page
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Blit_Display();
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IsToUpdate = false;
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IsToRedraw = false;
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