Fixed a bug were TacViewportRect wasn't always updated on map load/new scenerio in the editor.

This commit is contained in:
Justin Marshall
2020-07-19 11:08:49 -07:00
parent dbc6cd4087
commit 24704c9ad8
+2
View File
@@ -1606,6 +1606,7 @@ void MapEditClass::Main_Menu(void)
Scen.CarryOverMoney = 0;
Changed = 1;
Debug_RenderEditorSplash = false;
Set_View_Dimensions(0, 0);
}
process = false;
break;
@@ -1631,6 +1632,7 @@ void MapEditClass::Main_Menu(void)
Scen.CarryOverMoney = 0;
Changed = 0;
Debug_RenderEditorSplash = false;
Set_View_Dimensions(0, 0);
}
process = false;
break;