# Conflicts, ignored these upstream changes:
#	REDALERT/MiscAsm.cpp
#	REDALERT/WIN32LIB/DrawMisc.cpp
This commit is contained in:
Justin Marshall
2020-06-22 17:19:05 -07:00
68 changed files with 1189 additions and 571 deletions
+2 -1
View File
@@ -137,7 +137,7 @@ class UnitClass : public DriveClass
bool Try_To_Deploy(bool isScriptUnpack);
virtual void Scatter(COORDINATE threat, bool forced=false, bool nokidding=false);
bool Tiberium_Check(CELL &center, int x, int y);
int Tiberium_Check(CELL &center, int x, int y);
bool Flag_Attach(HousesType house);
bool Flag_Remove(void);
bool Goto_Tiberium(int radius);
@@ -185,6 +185,7 @@ class UnitClass : public DriveClass
virtual ActionType What_Action(ObjectClass const * object) const;
virtual void Active_Click_With(ActionType action, ObjectClass * object);
virtual void Active_Click_With(ActionType action, CELL cell);
virtual void Player_Assign_Mission(MissionType mission, TARGET target, TARGET destination);
/*
** Combat related.