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Patch 1.01 Merge branch 'master' of https://github.com/electronicarts/CnC_Remastered_Collection
# Conflicts, ignored these upstream changes: # REDALERT/MiscAsm.cpp # REDALERT/WIN32LIB/DrawMisc.cpp
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@@ -137,7 +137,7 @@ class UnitClass : public DriveClass
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bool Try_To_Deploy(bool isScriptUnpack);
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virtual void Scatter(COORDINATE threat, bool forced=false, bool nokidding=false);
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bool Tiberium_Check(CELL ¢er, int x, int y);
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int Tiberium_Check(CELL ¢er, int x, int y);
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bool Flag_Attach(HousesType house);
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bool Flag_Remove(void);
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bool Goto_Tiberium(int radius);
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@@ -185,6 +185,7 @@ class UnitClass : public DriveClass
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virtual ActionType What_Action(ObjectClass const * object) const;
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virtual void Active_Click_With(ActionType action, ObjectClass * object);
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virtual void Active_Click_With(ActionType action, CELL cell);
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virtual void Player_Assign_Mission(MissionType mission, TARGET target, TARGET destination);
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/*
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** Combat related.
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