Update SDL to 2.0.18

This commit is contained in:
Alex Szpakowski
2021-12-03 18:40:24 -04:00
parent 8013eef9c5
commit 8ff9d249b2
1232 changed files with 136663 additions and 44780 deletions
+4 -4
View File
@@ -1,5 +1,5 @@
/*
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -43,7 +43,7 @@ quit(int rc)
}
int
LoadSprite(char *file, SDL_Renderer *renderer)
LoadSprite(const char *file, SDL_Renderer *renderer)
{
SDL_Surface *temp;
@@ -92,7 +92,7 @@ LoadSprite(char *file, SDL_Renderer *renderer)
}
void
DrawOnViewport(SDL_Renderer * renderer, SDL_Rect viewport)
DrawOnViewport(SDL_Renderer * renderer)
{
SDL_Rect rect;
@@ -174,7 +174,7 @@ loop()
continue;
/* Draw using viewport */
DrawOnViewport(state->renderers[i], viewport);
DrawOnViewport(state->renderers[i]);
/* Update the screen! */
if (use_target) {