Files
love/src/modules/physics/box2d/wrap_PulleyJoint.cpp
T
Bill Meltsner de170c02c8 Update Joint APIs
--HG--
branch : box2d-update
2011-09-23 22:32:49 -04:00

85 lines
2.5 KiB
C++

/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_PulleyJoint.h"
namespace love
{
namespace physics
{
namespace box2d
{
PulleyJoint * luax_checkpulleyjoint(lua_State * L, int idx)
{
return luax_checktype<PulleyJoint>(L, idx, "PulleyJoint", PHYSICS_PULLEY_JOINT_T);
}
int w_PulleyJoint_getGroundAnchors(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_remove(L, 1);
return t->getGroundAnchors(L);
}
int w_PulleyJoint_getLengthA(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getLengthA());
return 1;
}
int w_PulleyJoint_getLengthB(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getLengthB());
return 1;
}
int w_PulleyJoint_getRatio(lua_State * L)
{
PulleyJoint * t = luax_checkpulleyjoint(L, 1);
lua_pushnumber(L, t->getRatio());
return 1;
}
static const luaL_Reg functions[] = {
{ "getGroundAnchors", w_PulleyJoint_getGroundAnchors },
{ "getLengthA", w_PulleyJoint_getLengthA },
{ "getLengthB", w_PulleyJoint_getLengthB },
{ "getRatio", w_PulleyJoint_getRatio },
// From Joint.
{ "getType", w_Joint_getType },
{ "getAnchors", w_Joint_getAnchors },
{ "getReactionForce", w_Joint_getReactionForce },
{ "getReactionTorque", w_Joint_getReactionTorque },
{ "getCollideConnected", w_Joint_getCollideConnected },
{ "destroy", w_Joint_destroy },
{ 0, 0 }
};
int luaopen_pulleyjoint(lua_State * L)
{
return luax_register_type(L, "PulleyJoint", functions);
}
} // box2d
} // physics
} // love