/** * Copyright (c) 2006-2011 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_PulleyJoint.h" namespace love { namespace physics { namespace box2d { PulleyJoint * luax_checkpulleyjoint(lua_State * L, int idx) { return luax_checktype(L, idx, "PulleyJoint", PHYSICS_PULLEY_JOINT_T); } int w_PulleyJoint_getGroundAnchors(lua_State * L) { PulleyJoint * t = luax_checkpulleyjoint(L, 1); lua_remove(L, 1); return t->getGroundAnchors(L); } int w_PulleyJoint_getLengthA(lua_State * L) { PulleyJoint * t = luax_checkpulleyjoint(L, 1); lua_pushnumber(L, t->getLengthA()); return 1; } int w_PulleyJoint_getLengthB(lua_State * L) { PulleyJoint * t = luax_checkpulleyjoint(L, 1); lua_pushnumber(L, t->getLengthB()); return 1; } int w_PulleyJoint_getRatio(lua_State * L) { PulleyJoint * t = luax_checkpulleyjoint(L, 1); lua_pushnumber(L, t->getRatio()); return 1; } static const luaL_Reg functions[] = { { "getGroundAnchors", w_PulleyJoint_getGroundAnchors }, { "getLengthA", w_PulleyJoint_getLengthA }, { "getLengthB", w_PulleyJoint_getLengthB }, { "getRatio", w_PulleyJoint_getRatio }, // From Joint. { "getType", w_Joint_getType }, { "getAnchors", w_Joint_getAnchors }, { "getReactionForce", w_Joint_getReactionForce }, { "getReactionTorque", w_Joint_getReactionTorque }, { "getCollideConnected", w_Joint_getCollideConnected }, { "destroy", w_Joint_destroy }, { 0, 0 } }; int luaopen_pulleyjoint(lua_State * L) { return luax_register_type(L, "PulleyJoint", functions); } } // box2d } // physics } // love