mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
111 lines
2.5 KiB
C++
111 lines
2.5 KiB
C++
/**
|
|
* Copyright (c) 2006-2012 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#ifndef LOVE_GRAPHICS_GEOMETRY_H
|
|
#define LOVE_GRAPHICS_GEOMETRY_H
|
|
|
|
// LOVE
|
|
#include "common/Object.h"
|
|
#include "common/math.h"
|
|
|
|
// std
|
|
#include <vector>
|
|
|
|
namespace love
|
|
{
|
|
namespace graphics
|
|
{
|
|
|
|
class Geometry : public Object
|
|
{
|
|
public:
|
|
/**
|
|
* Creates a new geometry object from a std::vector<vertex>.
|
|
* @param v
|
|
**/
|
|
Geometry(const std::vector<vertex> &polygon);
|
|
|
|
/**
|
|
* Creates a new geometry from (texture) quad information.
|
|
* @param x Top left position in the image.
|
|
* @param y Top left position in the image.
|
|
* @param w Width of the quad.
|
|
* @param h Height of the quad.
|
|
* @param sw The reference width, the width of the Image.
|
|
* @param sh The reference height, the height of the Image.
|
|
*/
|
|
Geometry(float x, float y, float w, float h, float sw, float sh);
|
|
|
|
Geometry(const Geometry &other);
|
|
Geometry &operator=(const Geometry &other);
|
|
virtual ~Geometry();
|
|
|
|
const vertex &getVertex(size_t i) const;
|
|
void setVertex(size_t i, const vertex &v);
|
|
|
|
void flip(bool x, bool y);
|
|
|
|
/**
|
|
* Returns a pointer to the vertex array.
|
|
**/
|
|
const vertex *getVertexArray() const
|
|
{
|
|
return vertexArray;
|
|
}
|
|
|
|
/**
|
|
* Returns the size of the vertex array.
|
|
**/
|
|
size_t getVertexCount() const
|
|
{
|
|
return vertexCount;
|
|
}
|
|
|
|
/**
|
|
* Sets whether this Geometry will use custom per-vertex colors.
|
|
**/
|
|
void setVertexColors(bool on);
|
|
|
|
/**
|
|
* Returns whether this Geometry is using custom per-vertex colors.
|
|
**/
|
|
bool hasVertexColors() const
|
|
{
|
|
return vertexColors;
|
|
};
|
|
|
|
private:
|
|
vertex *vertexArray;
|
|
size_t vertexCount;
|
|
|
|
float x_min;
|
|
float x_max;
|
|
|
|
float y_min;
|
|
float y_max;
|
|
|
|
bool vertexColors;
|
|
};
|
|
|
|
} // graphics
|
|
} // love
|
|
|
|
#endif // LOVE_GRAPHICS_GEOMETRY_H
|