mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
da7cd267ea
Previously, calling e.g. love.graphics.getFont() 10,000 times would retain the object 10,000 times (and release it 10,000 times when the Font object was garbage-collected in the Lua state.) Now it will only retain it once and release it once.
255 lines
5.2 KiB
C++
255 lines
5.2 KiB
C++
/**
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* Copyright (c) 2006-2014 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Variant.h"
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#include "common/StringMap.h"
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namespace love
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{
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extern StringMap<Type, TYPE_MAX_ENUM> types;
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static love::Type extractudatatype(lua_State *L, int idx)
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{
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Type t = INVALID_ID;
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if (!lua_isuserdata(L, idx))
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return t;
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if (luaL_getmetafield(L, idx, "__tostring") == 0)
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return t;
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lua_pushvalue(L, idx);
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int result = lua_pcall(L, 1, 1, 0);
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if (result == 0)
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types.find(lua_tostring(L, -1), t);
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if (result == 0 || result == LUA_ERRRUN)
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lua_pop(L, 1);
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return t;
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}
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static inline void delete_table(std::vector<std::pair<Variant*, Variant*> > *table)
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{
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while (!table->empty())
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{
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std::pair<Variant*, Variant*> &kv = table->back();
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kv.first->release();
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kv.second->release();
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table->pop_back();
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}
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delete table;
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}
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Variant::Variant()
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: type(NIL)
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, data()
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{
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}
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Variant::Variant(bool boolean)
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: type(BOOLEAN)
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{
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data.boolean = boolean;
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}
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Variant::Variant(double number)
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: type(NUMBER)
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{
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data.number = number;
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}
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Variant::Variant(const char *string, size_t len)
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: type(STRING)
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{
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char *buf = new char[len+1];
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memset(buf, 0, len+1);
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memcpy(buf, string, len);
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data.string.str = buf;
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data.string.len = len;
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}
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Variant::Variant(char c)
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: type(CHARACTER)
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{
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data.character = c;
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}
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Variant::Variant(void *userdata)
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: type(LUSERDATA)
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{
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data.userdata = userdata;
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}
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Variant::Variant(love::Type udatatype, void *userdata)
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: type(FUSERDATA)
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, udatatype(udatatype)
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{
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if (udatatype != INVALID_ID)
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{
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Proxy *p = (Proxy *) userdata;
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flags = p->flags;
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data.userdata = p->data;
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((love::Object *) data.userdata)->retain();
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}
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else
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data.userdata = userdata;
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}
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// Variant gets ownership of the vector.
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Variant::Variant(std::vector<std::pair<Variant*, Variant*> > *table)
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: type(TABLE)
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{
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data.table = table;
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}
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Variant::~Variant()
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{
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switch (type)
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{
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case STRING:
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delete[] data.string.str;
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break;
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case FUSERDATA:
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((love::Object *) data.userdata)->release();
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break;
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case TABLE:
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delete_table(data.table);
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default:
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break;
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}
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}
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Variant *Variant::fromLua(lua_State *L, int n, bool allowTables)
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{
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Variant *v = NULL;
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size_t len;
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const char *str;
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if (n < 0) // Fix the stack position, we might modify it later
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n += lua_gettop(L) + 1;
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switch (lua_type(L, n))
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{
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case LUA_TBOOLEAN:
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v = new Variant(luax_toboolean(L, n));
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break;
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case LUA_TNUMBER:
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v = new Variant(lua_tonumber(L, n));
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break;
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case LUA_TSTRING:
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str = lua_tolstring(L, n, &len);
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v = new Variant(str, len);
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break;
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case LUA_TLIGHTUSERDATA:
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v = new Variant(lua_touserdata(L, n));
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break;
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case LUA_TUSERDATA:
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v = new Variant(extractudatatype(L, n), lua_touserdata(L, n));
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break;
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case LUA_TNIL:
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v = new Variant();
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break;
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case LUA_TTABLE:
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if (allowTables)
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{
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bool success = true;
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std::vector<std::pair<Variant*, Variant*> > *table = new std::vector<std::pair<Variant*, Variant*> >();
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lua_pushnil(L);
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while (lua_next(L, n))
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{
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Variant *key = fromLua(L, -2, false);
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if (!key)
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{
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success = false;
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lua_pop(L, 2);
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break;
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}
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Variant *value = fromLua(L, -1, false);
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if (!value)
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{
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delete key;
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success = false;
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lua_pop(L, 2);
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break;
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}
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table->push_back(std::make_pair(key, value));
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lua_pop(L, 1);
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}
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if (success)
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v = new Variant(table);
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else
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delete_table(table);
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}
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break;
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}
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return v;
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}
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void Variant::toLua(lua_State *L)
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{
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switch (type)
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{
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case BOOLEAN:
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lua_pushboolean(L, data.boolean);
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break;
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case CHARACTER:
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lua_pushlstring(L, &data.character, 1);
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break;
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case NUMBER:
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lua_pushnumber(L, data.number);
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break;
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case STRING:
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lua_pushlstring(L, data.string.str, data.string.len);
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break;
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case LUSERDATA:
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lua_pushlightuserdata(L, data.userdata);
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break;
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case FUSERDATA:
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if (udatatype != INVALID_ID)
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{
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const char *name = NULL;
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love::types.find(udatatype, name);
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luax_pushtype(L, name, flags, (love::Object *) data.userdata);
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}
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else
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lua_pushlightuserdata(L, data.userdata);
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// I know this is not the same
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// sadly, however, it's the most
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// I can do (at the moment).
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break;
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case TABLE:
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lua_newtable(L);
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for (size_t i = 0; i < data.table->size(); ++i)
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{
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std::pair<Variant*, Variant*> &kv = data.table->at(i);
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kv.first->toLua(L);
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kv.second->toLua(L);
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lua_settable(L, -3);
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}
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break;
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case NIL:
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default:
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lua_pushnil(L);
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break;
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}
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}
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} // love
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