Files
love/src/modules/graphics/opengl/Font.h
T
Alex Szpakowski c7419e0e37 Move most graphics Font code out of the opengl subfolder.
--HG--
branch : minor
2016-12-30 14:19:07 -04:00

62 lines
1.5 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#pragma once
// LOVE
#include "graphics/Font.h"
#include "OpenGL.h"
namespace love
{
namespace graphics
{
namespace opengl
{
class Font : public love::graphics::Font
{
public:
Font(love::font::Rasterizer *r, const Texture::Filter &filter);
virtual ~Font();
void setFilter(const Texture::Filter &f) override;
// Implements Volatile.
bool loadVolatile() override;
void unloadVolatile() override;
private:
void createTexture() override;
void uploadGlyphToTexture(font::GlyphData *data, Glyph &glyph) override;
// vector of packed textures
std::vector<GLuint> textures;
size_t textureMemorySize;
}; // Font
} // opengl
} // graphics
} // love